possibility of visiting a remote place almost reaching the feeling of being physically there.
This is accomplished by a fully mobile, consumer setup composed of a VR Headset, 360°
video camera and a full-duplex audio system. On one hand, the remote environment is
captured, stitched and encoded by the 360° camera. Resulting video and audio are
streamed using a custom low latency streaming solution. On the other hand, user wears an …