Matrix radiance transfer

J Lehtinen, J Kautz - Proceedings of the 2003 symposium on Interactive …, 2003 - dl.acm.org
Precomputed Radiance Transfer allows interactive rendering of objects illuminated by low-
frequency environment maps, including self-shadowing and interreflections. The expensive …

[PDF][PDF] All-Frequency Precomputed Radiance Transfer for Glossy Objects.

X Liu, PPJ Sloan, HY Shum, J Snyder - Rendering Techniques, 2004 - microsoft.com
We introduce a method based on precomputed radiance transfer (PRT) that allows
interactive rendering of glossy surfaces and includes shadowing effects from dynamic,“all …

Spherical piecewise constant basis functions for all-frequency precomputed radiance transfer

K Xu, YT Jia, H Fu, S Hu, CL Tai - IEEE Transactions on …, 2008 - ieeexplore.ieee.org
This paper presents a novel basis function, called spherical piecewise constant basis
function (SPCBF), for precomputed radiance transfer. SPCBFs have several desirable …

Precomputed radiance transfer: theory and practice

J Kautz, PP Sloan, J Lehtinen - ACM SIGGRAPH 2005 Courses, 2005 - dl.acm.org
Interactive rendering of realistic objects under general lighting models poses three principal
challenges. Handling complex light transport phenomena like shadows, inter-reflections …

Radiance caching for efficient global illumination computation

J Krivánek, P Gautron, S Pattanaik… - IEEE Transactions on …, 2005 - ieeexplore.ieee.org
In this paper, we present a ray tracing-based method for accelerated global illumination
computation in scenes with low-frequency glossy BRDFs. The method is based on sparse …

All-frequency relighting of glossy objects

R Wang, J Tran, D Luebke - ACM Transactions on Graphics (TOG), 2006 - dl.acm.org
We present a technique for interactive rendering of glossy objects in complex and dynamic
lighting environments that captures interreflections and all-frequency shadows. Our system …

[PDF][PDF] All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation.

R Wang, J Tran, DP Luebke - Rendering Techniques, 2004 - diglib.eg.org
This paper presents a technique, based on pre-computed light transport and separable
BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency …

Clustered principal components for precomputed radiance transfer

PP Sloan, J Hall, J Hart, J Snyder - ACM Transactions on Graphics (TOG), 2003 - dl.acm.org
We compress storage and accelerate performance of precomputed radiance transfer (PRT),
which captures the way an object shadows, scatters, and reflects light. PRT records over …

[PDF][PDF] Precomputed radiance transfer for dynamic scenes taking into account light interreflection

K Iwasaki, Y Dobashi, F Yoshimoto… - Proceedings of the 18th …, 2007 - diglib.eg.org
Fast rendering of dynamic scenes taking into account global illumination is one of the most
challenging tasks in computer graphics. This paper proposes a new precomputed radiance …

[PDF][PDF] Precomputed radiance transfer for real-time indirect lighting using a spectral mesh basis

R Wang, J Zhu, G Humphreys - … of the 18th Eurographics conference on …, 2007 - diglib.eg.org
Simulating indirect lighting effects has been a challenging topic in many real-time rendering
and design applications. This paper presents a novel method, based on precomputed …