[PDF][PDF] The lit sphere: A model for capturing NPR shading from art

PPJ Sloan, W Martin, A Gooch, B Gooch - Graphics interface, 2001 - Citeseer
While traditional graphics techniques provide for the realistic display of three-dimensional
objects, these methods often lack the flexibility to emulate expressive effects found in the …

Locally controllable stylized shading

H Todo, K Anjyo, W Baxter, T Igarashi - ACM Transactions on Graphics …, 2007 - dl.acm.org
Recent progress in non-photorealistic rendering (NPR) has led to many stylized shading
techniques that efficiently convey visual information about the objects depicted. Another …

[图书][B] Real-Time Shading

M Olano, J Hart, W Heidrich, M McCool - 2002 - books.google.com
This book covers real-time shading systems, their design and how they work. Procedural
shading, long valued for off-line rendering and production animation is now possible on …

A language for shading and lighting calculations

P Hanrahan, J Lawson - Proceedings of the 17th annual conference on …, 1990 - dl.acm.org
A shading language provides a means to extend the shading and lighting formulae used by
a rendering system. This paper discusses the design of a new shading language based on …

Shade trees

RL Cook - Proceedings of the 11th annual conference on …, 1984 - dl.acm.org
Shading is an important part of computer imagery, but shaders have been based on fixed
models to which all surfaces must conform. As computer imagery becomes more …

Variable-source shading analysis

DA Forsyth - International Journal of Computer Vision, 2011 - Springer
The shading on curved surfaces is a cue to shape. Current computer vision methods for
analyzing shading use physically unrealistic models, have serious mathematical problems …

Real-time programmable shading

A Lastra, S Molnar, M Olano, Y Wang - Proceedings of the 1995 …, 1995 - dl.acm.org
One of the main techniques used by software renderers to produce stunningly realistic
images is programmable shading—executing an arbitrarily complex program to compute the …

[图书][B] High Quality Shading and Lighting for Hardware Accelerated Rendering

W Heidrich - 1999 - books.google.com
With fast 3D graphics becoming more and more available even on low end platforms, the
focus in developing new graphics hardware is beginning to shift towards higher quality …

Light warping for enhanced surface depiction

R Vergne, R Pacanowski, P Barla, X Granier… - ACM SIGGRAPH 2009 …, 2009 - dl.acm.org
Recent research on the human visual system shows that our perception of object shape
relies in part on compression and stretching of the reflected lighting environment onto its …

Realistic, hardware-accelerated shading and lighting

W Heidrich, HP Seidel - Proceedings of the 26th annual conference on …, 1999 - dl.acm.org
With fast 3D graphics becoming more and more available even on low end platforms, the
focus in hardware-accelerated rendering is beginning to shift towards higher quality …