An object's shading is determined by its shape and position, by its surface reflectance properties, and by the pattern of illumination. Many studies of shading focus on the recovery …
JT Todd, EJL Egan, CS Kallie - Journal of Vision, 2015 - iovs.arvojournals.org
The darker-is-deeper heuristic was originally proposed by Langer and Zucker (1994) for approximating 3D shape from shading under conditions of diffuse illumination that typically …
W Curran, A Johnston - Vision Research, 1994 - Elsevier
One of the first attempts to develop a formal model of depth cue integration is to be found in Maloney and Landy's [(1989) Proceedings of the SPIE: Visual communications and image …
The human visual system is remarkably adept at extracting the three-dimensional (3D) shape of surfaces from images of smoothly shaded surfaces (shape from shading). Most …
Shape from shading schemes are based on the assumption that image radiance is a function of surface normal alone. Unfortunately, because surfaces illuminate one another …
AP Pentland - International Journal of Computer Vision, 1990 - Springer
In many situations the reflectance function of a surface is approximately linear, and there is an effielent closed-form solution to the shape-from-shading problem. When boundary …
For general objects, and for illumination from a general direction, we study the constraints on shape imposed by shading. Assuming generalized Lambertian reflectance, we argue that …
The perception of surface relief from random shading patterns is measured by having observers adjust three-dimensional local probes, the projections of which are superimposed …
E Angelopoulou - Human vision and electronic imaging VI, 2001 - spiedigitallibrary.org
The automated detection of humans in computer vision as well as the realistic rendering of people in computer graphics necessitates a better understanding of human skin reflectance …