Real-Time Character Rise Motions

B Kenwright - arXiv preprint arXiv:2304.05056, 2023 - arxiv.org
This paper presents an uncomplicated dynamic controller for generating physically-
plausible three-dimensional full-body biped character rise motions on-the-fly at run-time. Our …

Real-Time Character Rise Motions

B Kenwright - arXiv e-prints, 2023 - ui.adsabs.harvard.edu
This paper presents an uncomplicated dynamic controller for generating physically-
plausible three-dimensional full-body biped character rise motions on-the-fly at run-time. Our …