Game-based learning in early childhood education: a systematic review and meta-analysis

MS Alotaibi - Frontiers in Psychology, 2024 - frontiersin.org
Game-based learning has gained popularity in recent years as a tool for enhancing learning
outcomes in children. This approach uses games to teach various subjects and skills …

Applying game-based learning in primary education: A systematic review of journal publications from 2010 to 2020

X Guan, C Sun, G Hwang, K Xue… - Interactive Learning …, 2024 - Taylor & Francis
Play is crucial to children's development. With the prevalent use of digital technologies,
children and young adults are seen playing games more often and longer on digital devices …

Game-based learning and gamification to improve skills in early years education

R Lamrani, EH Abdelwahed - Computer Science and Information …, 2020 - doiserbia.nb.rs
Early childhood education has become a prevalent public policy issue. It has a serious
impact on the child's personality, upbringing, education, socialization, development, and …

[图书][B] Game-based learning and the power of play: Exploring evidence, challenges and future directions

P Rooney, N Whitton - 2016 - books.google.com
In recent years, there has been growing interest in the use of games to enhance learning
across multiple educational levels, and extensive research has shown that games have …

Student engagement in game-based learning: A literature review

L Shu - 2018 - repositories.lib.utexas.edu
Today's teens are digital natives: 87% of them have a desktop or laptop (Lenhart et al.,
2015). Modern education is shifting from using traditional teacher-centered methods toward …

A systematic literature review to identify empirical evidence on the use of games-based learning in primary education for knowledge acquisition and content …

T Hainey, T Connolly, E Boyle… - … on Games Based …, 2014 - books.google.com
Games‐based learning has developed a reputation with educationalists as it is perceived as
a potentially engaging form of supplementary learning that could be utilised to enhance the …

A systematic literature review of game-based learning and gamification research in Asia: The synthesized findings and research gap

HJ So, M Seo - Routledge international handbook of schools and …, 2018 - library.oapen.org
The main purpose of this research is to conduct a systematic literature review of research
studies on game-based learning and gamification conducted in Asian K–12 schools …

Game-Based learning and problem-solving skills: A systematic review of the literature

S Kailani, R Newton, S Pedersen - EdMedia+ innovate learning, 2019 - learntechlib.org
Trends in educational research and literature show an increasing interest in how games
may influence learning. A few studies have looked at connections between gameplay and …

[图书][B] Game-based learning across the disciplines

C Aprea, D Ifenthaler - 2021 - Springer
Over the past two decades, game-based learning has grown increasingly into a popular
instructional approach due to its power to motivate and engage students in complex …

[PDF][PDF] An integration of game-based learning in a classroom: an overview (2016-2021)

NM Ismaizam, SFA Rahman, S Ahmad… - … Journal of Academic …, 2022 - researchgate.net
Games are increasingly becoming common in learning environments, and to match the
requirements of developing a course as a game, a variety of technologies have been …