First-person hand action benchmark with rgb-d videos and 3d hand pose annotations

G Garcia-Hernando, S Yuan… - Proceedings of the …, 2018 - openaccess.thecvf.com
In this work we study the use of 3D hand poses to recognize first-person dynamic hand
actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences …

Trear: Transformer-based rgb-d egocentric action recognition

X Li, Y Hou, P Wang, Z Gao, M Xu… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
In this article, we propose a transformer-based RGB-D egocentric action recognition
framework, called Trear. It consists of two modules: 1) interframe attention encoder and 2) …

A neural network based on SPD manifold learning for skeleton-based hand gesture recognition

XS Nguyen, L Brun, O Lézoray… - Proceedings of the …, 2019 - openaccess.thecvf.com
This paper proposes a new neural network based on SPD manifold learning for skeleton-
based hand gesture recognition. Given the stream of hand's joint positions, our approach …

Bayesian graph convolution LSTM for skeleton based action recognition

R Zhao, K Wang, H Su, Q Ji - Proceedings of the IEEE/CVF …, 2019 - openaccess.thecvf.com
We propose a framework for recognizing human actions from skeleton data by modeling the
underlying dynamic process that generates the motion pattern. We capture three major …

Minimal-entropy correlation alignment for unsupervised deep domain adaptation

P Morerio, J Cavazza, V Murino - arXiv preprint arXiv:1711.10288, 2017 - arxiv.org
In this work, we face the problem of unsupervised domain adaptation with a novel deep
learning approach which leverages on our finding that entropy minimization is induced by …

An efficient pointlstm for point clouds based gesture recognition

Y Min, Y Zhang, X Chai, X Chen - Proceedings of the IEEE …, 2020 - openaccess.thecvf.com
Point clouds contain rich spatial information, which provides complementary cues for
gesture recognition. In this paper, we formulate gesture recognition as an irregular …

A two-stream neural network for pose-based hand gesture recognition

C Li, S Li, Y Gao, X Zhang, W Li - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Pose-based hand gesture recognition has been widely studied in the recent years.
Compared with full body action recognition, hand gesture involves joints that are more …

Decoupled representation learning for skeleton-based gesture recognition

J Liu, Y Liu, Y Wang, V Prinet… - Proceedings of the …, 2020 - openaccess.thecvf.com
Skeleton-based gesture recognition is very challenging, as the high-level information in
gesture is expressed by a sequence of complexly composite motions. Previous works often …

Geomnet: A neural network based on riemannian geometries of spd matrix space and cholesky space for 3d skeleton-based interaction recognition

XS Nguyen - Proceedings of the IEEE/CVF International …, 2021 - openaccess.thecvf.com
In this paper, we propose a novel method for representation and classification of two-person
interactions from 3D skeleton sequences. The key idea of our approach is to use Gaussian …

Learning laplacians in chebyshev graph convolutional networks

H Sahbi - Proceedings of the IEEE/CVF International …, 2021 - openaccess.thecvf.com
Spectral graph convolutional networks (GCNs) are particular deep models which aim at
extending neural networks to arbitrary irregular domains. The principle of these networks …