A transcoding-enabled 360 VR video caching and delivery framework for edge-enhanced next-generation wireless networks

H Xiao, C Xu, Z Feng, R Ding, S Yang… - IEEE Journal on …, 2022 - ieeexplore.ieee.org
Virtual reality (VR) content, including 360° panoramic video, provides users with an
immersive multimedia experience and therefore attracts increasing research and …

Multiple access techniques for intelligent and multi-functional 6G: Tutorial, survey, and outlook

B Clerckx, Y Mao, Z Yang, M Chen, A Alkhateeb… - arXiv preprint arXiv …, 2024 - arxiv.org
Multiple access (MA) is a crucial part of any wireless system and refers to techniques that
make use of the resource dimensions to serve multiple users/devices/machines/services …

Optimal volumetric video streaming with hybrid saliency based tiling

J Li, C Zhang, Z Liu, R Hong… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Volumetric video enables a six-degree-of-freedom (6DoF) immersive viewing experience
and has a wide range of applications in entertainment and education, among others. Most …

Cloud-edge-end collaborative caching based on graph learning for cyber-physical virtual reality

J Yang, Z Guo, J Luo, Y Shen, K Yu - IEEE Systems Journal, 2023 - ieeexplore.ieee.org
Virtual reality (VR) is an important landing scenario for 5G and a key enabling technology for
the digital economy, and the core challenge it faces is how to ensure real-time interaction …

Learning-based prediction, rendering and transmission for interactive virtual reality in RIS-assisted terahertz networks

X Liu, Y Deng, C Han… - IEEE Journal on Selected …, 2021 - ieeexplore.ieee.org
The quality of experience (QoE) requirements of wireless virtual reality (VR) can only be
satisfied with high data rate, high reliability, and low VR interaction latency. This high data …

A multi-user cost-efficient crowd-assisted VR content delivery solution in 5G-and-beyond heterogeneous networks

L Zhong, X Chen, C Xu, Y Ma, M Wang… - IEEE Transactions …, 2022 - ieeexplore.ieee.org
The latest evolution of wireless communications enables users to access rich Virtual Reality
(VR) services via the Internet, including while on the move. However, providing a premium …

AI and 6G into the metaverse: Fundamentals, challenges and future research trends

M Zawish, FA Dharejo, SA Khowaja… - IEEE Open Journal …, 2024 - ieeexplore.ieee.org
Since Facebook was renamed Meta, a lot of attention, debate, and exploration have
intensified about what the Metaverse is, how it works, and the possible ways to exploit it. It is …

Learning-based prediction, rendering and association optimization for MEC-enabled wireless virtual reality (VR) networks

X Liu, Y Deng - IEEE transactions on wireless communications, 2021 - ieeexplore.ieee.org
Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from
anywhere at anytime. However, providing wireless VR users with seamless connectivity and …

A survey on optimizing mobile delivery of 360° videos: Edge caching and multicasting

M Mahmoud, S Rizou, AS Panayides… - IEEE …, 2023 - ieeexplore.ieee.org
Recently, there has been an ever-growing demand for virtual reality (VR) and 360° video
applications. Different from conventional 2D videos, 360° videos take users into an …

Wireless multiplayer interactive virtual reality game systems with edge computing: Modeling and optimization

Z Chen, H Zhu, L Song, D He… - IEEE transactions on …, 2022 - ieeexplore.ieee.org
Wireless multiplayer interactive virtual reality (VR) game has the high computing workload of
VR and unpredictable interaction among players, which brings severe challenges to the …