T Apperley, J Parikka - Games and Culture, 2018 - journals.sagepub.com
In recent methodological scholarship on digital games, a strong connection is noted between “platform studies” and media archaeology. While platform studies has its critics …
D Parisi - Journal of Games Criticism, 2015 - academia.edu
Abstract David Parisi (PhD, NYU, Media, Culture, and Communication) is an Assistant Professor in Emerging Media at the College of Charleston, and previously held a …
H Lieberman, E Schatzberg - Journal of Positive …, 2018 - journalofpositivesexuality.org
Abstract The Technology of Orgasm by Rachel Maines is one of the most widely cited works on the history of sex and technology. Maines argues that Victorian physicians routinely used …
J Suominen - Games and Culture, 2017 - journals.sagepub.com
This article approaches the historiography of digital games by suggesting a categorization of four different genres that can be utilized in the presentation of the history of digital games …
Despite irreversibility being omnipresent in the lifeworld, research on interactions making use of irreversibility in computing systems is still in the early stages. User freedom–provided …
RM Shelby - Feminist Media Studies, 2020 - Taylor & Francis
Wearable anti-rape technologies are products designed to rebuild feminine bodies in a form allegedly more capable of warding off unwanted sexual advances. Although inventors have …
A Middleton - Body & Society, 2024 - journals.sagepub.com
At the frontier of research in neuroprosthetic limb technology, experimenters are developing systems for sensory feedback (prosthetic touch). Drawing upon two years of ethnographic …
D Parisi, JE Archer - New Media & Society, 2017 - journals.sagepub.com
In this article, we argue for the urgency of establishing a coherent tradition of haptic media studies, suggesting that the fields of visual culture studies and sound studies provide …
JA Hodges - new media & society, 2017 - journals.sagepub.com
Preserving a historically significant video game frequently requires either preserving or adapting a touchable interface for contemporary use. While control techniques are often …