Pursuing the meaning of meaning in the commercial world: An international review of marketing and consumer research founded on semiotics

DG Mick, JE Burroughs, P Hetzel, MY Brannen - Semiotica, 2004 - degruyter.com
Meaning in the commercial world is essential and enigmatic. From product design and
packaging to advertising and retailing, marketers are continually seeking to strategically …

[图书][B] Multimodality: Foundations, research and analysis–A problem-oriented introduction

J Bateman, J Wildfeuer, T Hiippala - 2017 - books.google.com
This textbook provides the first foundational introduction to the practice of analysing
multimodality, covering the full breadth of media and situations in which multimodality needs …

[图书][B] Digital humanities: Knowledge and critique in a digital age

DM Berry, A Fagerjord - 2017 - books.google.com
As the twenty-first century unfolds, computers challenge the way in which we think about
culture, society and what it is to be human: areas traditionally explored by the humanities. In …

[图书][B] Semiotics: the basics

D Chandler - 2022 - taylorfrancis.com
This fourth edition of the bestselling textbook, now available in print, eBook, and audiobook,
has been fully updated, continuing to provide a concise introduction to the key concepts of …

[图书][B] Imagem: cognição, semiótica, mídia

L Santaella, W Nöth - 2020 - books.google.com
Fazia falta entre nós um volume como este, capaz de dar conta da problemática dos signos
visuais ou audiovisuais em toda sua extensão, profundidade, e variabilidade, ao mesmo …

Human communications issues in advanced UIs

A Marcus - Communications of the ACM, 1993 - dl.acm.org
All of these elements help users gain rapid access to the content of complex systems,
without losing their comprehension as they move through information. As developers …

[图书][B] The semiotic engineering of human-computer interaction

CS De Souza - 2005 - books.google.com
A theory of HCI that uses concepts from semiotics and computer science to focus on the
communication between designers and users during interaction. In The Semiotic …

[图书][B] Hacer clic: Hacia una sociosemiótica de las integraciones digitales

CA Scolari - 2004 - books.google.com
Las interfaces nos rodean. Siempre estuvieron ahí. En las máquinas fotográficas y en las
teclas y relojes de la lavadora. En la manija de la puerta de casa y en el cockpit de un …

[PDF][PDF] Videogames of the oppressed: Videogames as a means for critical thinking and debate

G Frasca - 2001 - ludology.org
This thesis examines the potential of videogames as a medium for fostering critical thinking
and discussion about social and personal problems. This analysis focuses on simulation as …

[图书][B] Character and person

J Frow - 2014 - books.google.com
Fictional character is an ontologically ambivalent category—at once a formal construct and a
quasi-person—which lies at the heart of the life of textual fictions of all kinds. Character and …