C McLaughlin, DY Wohn - Convergence, 2021 - journals.sagepub.com
The purpose of the current article was to explore parasocial phenomena in the unique and interactive context of live streaming. Specifically, the predictors of parasocial interactions …
MR Johnson - Games and Culture, 2021 - journals.sagepub.com
The live streaming of digital and analogue gaming has emerged as a major new topic in games research. One element involves understanding the labour of streaming: studies to …
CH Tran - Television & New Media, 2022 - journals.sagepub.com
From 2018 to 2021, the “egirl” witnessed a radical shift from her origins as a sexualized slur in online gaming. Through critical discourse analysis of news media of this period, this paper …
MR Johnson - New Media & Society, 2024 - journals.sagepub.com
This article considers the nature and functions of humour in digital game live streaming on Twitch. Most streamers and viewers seem uncomfortable with 'serious' in-game narrative …
B Ruberg - Sexualities, 2022 - journals.sagepub.com
This article looks at two forms of online self-broadcasting: webcam modeling and video game live streaming. Though these practices have much in common, the parallels between …
B Ruberg, J Brewer - Television & New Media, 2022 - journals.sagepub.com
This article serves as the guest editors' introduction to the Television and New Media special issue dedicated to gender and sexuality in live streaming. Live streaming is a key part of the …
E Mao - Journal of Media Economics, 2022 - Taylor & Francis
Previous research on the effectiveness of event marketing was predominantly focused on single events and individual participants. This paper aims to expand the scope of inquiry into …
F Parker, ME Perks - Convergence, 2021 - journals.sagepub.com
Commercial game makers at all scales of production have increasingly come to incorporate livestreaming into every stage of the game development cycle. Mainstream hits like Fortnite …
C Tomlinson - Convergence, 2024 - journals.sagepub.com
Online spaces offer fan communities and content creators many outlets for expressing their interests, but they also tend to place users in positions where they encounter hostility …