Improving response time interval in networked event-based mulsemedia systems

EB Saleme, CAS Santos, G Ghinea - … of the 9th ACM Multimedia Systems …, 2018 - dl.acm.org
Human perception is inherently multisensory involving sight, hearing, smell, touch, and
taste. Mulsemedia systems include the combination of traditional media (text, image, video …

Quality-of-experience in human-in-the-loop haptic communications

Q Liu, T Zhao - ZTE Communications, 2019 - zte.magtechjournal.com
With the worldwide rapid development of 5G networks, haptic communications, a key use
case of the 5G, has attracted increasing attentions nowadays. Its human-in-the-loop nature …

Introduction to media synchronization (MediaSync)

M Montagud, P Cesar, F Boronat, J Jansen - MediaSync: Handbook on …, 2018 - Springer
Media synchronization is a core research area in multimedia systems. This chapter
introduces the area by providing key definitions, classifications, and examples. It also …

A study of synchronization deviation between vision and haptic in multi-sensorial extended reality

Z Li, X Yuan, Y Chen, S Xie, L Li, Y An… - … on Metrology for …, 2022 - ieeexplore.ieee.org
Extended Reality (XR) has been fully developed in recent years. Multi-sensorial XR
technology augments haptic and olfaction to provide users with a more realistic experience …

Detection Threshold of Audio Haptic Asynchrony in a Driving Context

G Sharma, H Yasuda, M Kuehner - arXiv preprint arXiv:2307.05451, 2023 - arxiv.org
In order to provide perceptually accurate multimodal feedback during driving situations, it is
vital to understand the threshold at which drivers are able to recognize asyncrony between …

Compression of surface texture acceleration signal based on spectrum characteristics

D Nie, X Sun - Virtual Reality & Intelligent Hardware, 2023 - Elsevier
Background Adequate data collection can enhance the realism of online rendering or offline
playback of haptic surface textures. A parallel challenge is to reduce communication delays …

Experimental setup for IoT—Based multi sensorial media

L Jalal, M Murroni, V Popescu - 2018 Baltic URSI Symposium …, 2018 - ieeexplore.ieee.org
One of the goals of next generation entertainment services is to provide realistic media
contents to the users. The user's sense of reality can be reinforced by adding to conventional …

Preparação de objetos de mídia e efeitos sensoriais para formatação de documentos mulsemídia

M Josué, DM Saade, M Moreno - Anais Estendidos do XXVIII …, 2022 - sol.sbc.org.br
Aplicações mulsemídia permitem a incorporação de efeitos sensoriais à multimídia
tradicional visando aumentar a QoE dos usuários. Na fase de execução, essas aplicações …

Modeling user quality of experience (QoE) through position discrepancy in multi-sensorial, immersive, collaborative environments

S Vellingiri, P Balakrishnan - Proceedings of the 8th ACM on Multimedia …, 2017 - dl.acm.org
Users' QoE (Quality of Experience) in Multi-sensorial, Immersive, Collaborative
Environments (MICE) applications is mostly measured by psychometric studies. These …

Synchronization Abstractions and Separation of Concerns as Key Aspects to the Interoperability in IoT

MF Moreno, R Cerqueira, S Colcher - … , Safety and Security in IoT: Second …, 2017 - Springer
In this paper we argue that synchronization abstractions could be used as the glue that tie
together the interactions between 'things' in an IoT environment. We also support that this is …