Testing the feasibility of virtual reality with older adults with cognitive impairments and their family members who live at a distance

T Afifi, NL Collins, K Rand, K Fujiwara… - Innovation in …, 2021 - academic.oup.com
Abstract Background and Objectives This study tests the feasibility of using virtual reality
(VR) with older adults with mild cognitive impairment (MCI) or mild-to-moderate dementia …

Older adults' user experience of virtual tourism: exploring presence and experiential value with respect to age difference

MJ Kim, Y Kang - Virtual Reality, 2023 - Springer
Virtual tourism or VR tourism has attracted great attention for its ability to simulate real-world
experiences at a much lower cost and safer than actual travel. However, previous studies …

Intervenção por realidade virtual e exercício físico em idosos

TS Magna, AF Brandão, PT Fernandes - Journal of Health Informatics, 2020 - jhi.sbis.org.br
Objetivo: Comparar nos idosos a evolução do equilíbrio, cognição e marcha durante a
prática de exercício físico com a realidade virtual. Métodos: 31 participantes de ambos os …

Virtual reality-based cognitive stimulation using GRYDSEN software as a means to prevent age-related cognitive-mobility disorders–a pilot observational study

M Podhorecka, J Andrzejczak, R Szrajber… - Human …, 2021 - ht.csr-pub.eu
The human aging process is associated with systematic deterioration of cognitive and motor
performance. Age-related deficits in motor skills and symptoms of cognitive decline, such as …

[HTML][HTML] Mapping of Technological Strategies for Reducing Social Isolation in Homebound Older Adults: A Scoping Review

XR Tan, IM Wilson, PKC Tay, PPS Win, CF Song… - Archives of Gerontology …, 2024 - Elsevier
Abstract Background Homebound older adults (HOAs) are particularly vulnerable to social
isolation and loneliness, which engender a poorer physical and mental health, and greater …

The PERSON project: a serious brain-computer interface game for treatment in cognitive impairment

A Monaco, G Sforza, N Amoroso, M Antonacci… - Health and …, 2019 - Springer
The cognitive and computational neurosciences have developed neurorehabilitative tools
able to treat suffering subjects from early symptoms, in order to give priority to a home …

The effects of a combination of 3D virtual reality and hands-on horticultural activities on mastery, achievement motives, self-esteem, isolation and depression: a quasi …

CC Fan, CS Choy, CM Huang, PS Chih, CC Lee… - BMC geriatrics, 2022 - Springer
Background Aging societies are a public health concern worldwide. It is critical to develop
strategies that harness technology to enhance older adults' mastery, achievement motives …

Empirical study of virtual reality to promote intergenerational communication: Taiwan traditional glove puppetry as example

WH Chou, YC Li, YF Chen, M Ohsuga, T Inoue - Sustainability, 2022 - mdpi.com
Based on glove puppetry, a traditional cultural pursuit of Taiwan, this study designed a
virtual reality (VR) intergenerational game to bring together the elderly and young …

Guidelines for developing the VR program in residential aged care: A preliminary study from staff members' perspective

KS Thach, R Lederman, J Waycott - Extended Abstracts of the 2021 CHI …, 2021 - dl.acm.org
Despite there being evident benefits of using virtual reality (VR) in aged care, it is not yet
widely used in residential aged care homes. One factor that may contribute to this is the …

Personalizing Virtual Reality Experiences for Residents in Aged Care Homes: Lessons from a Case Study

KS Thach, R Lederman, J Waycott - 2023 - aisel.aisnet.org
Virtual Reality (VR) has been increasingly adopted in residential aged care facilities
(RACFs) for enriching residents' experience. Previous research has indicated that VR …