Anthropology, technology, and innovation

S Squires - Oxford Research Encyclopedia of Anthropology, 2021 - oxfordre.com
Applied anthropology is increasing an alternative to academic anthropological contributing
to innovations in a broad range of products and services including technology, office …

Studying interaction design practices with theory instruments

J Buur, M Kjærsgaard… - Design Research …, 2022 - portal.findresearcher.sdu.dk
From previous research we learned that (1) interaction designers are experiencing new
challenges in response to increasing digitalization, and that (2) current methods and …

Emergens, materialitet og magt: Participatroy Innovation som komplekse interaktive processer

WS Mosleh - 2019 - portal.findresearcher.sdu.dk
Innovation has for several decades been recognised as a critical asset for organisational
and economic growth; but the processes through which novelty emerges are still discussed …

[PDF][PDF] Participatory Innovation as Unfolding Processes of Relating

WS Mosleh, H Larsen - 5th Participatory Innovation Conference, 2018 - pin-c.sdu.dk
This paper sets out to explore the current theoretical development of participatory
innovation, and aims to expand our understanding of how this field of research deals with …

Tangible Tools in Para‐ethnographic Fieldwork

P LIMA, WS MOSLEH - Ethnographic Praxis in Industry …, 2015 - Wiley Online Library
This paper sets out to explore how tangible tools can invite industrial managers to have a
say in how ethnographic fieldwork can be conducted to explore the use of products in real …

[PDF][PDF] OWNERSHIP OF USER RESEARCH IN THE PROJECT 'WAR ROOM'

P Lima, H Sproedt, J Buur - 4TH PARTICIPATORY INNOVATION …, 2015 - pin-c.sdu.dk
This paper develops the notion of a project war room as an innovation practice in
companies. We argue that the consistent use of a project war room, in which customer and …

[PDF][PDF] Semester: 4th Title: The Narrative Quality of Games and Play

S Serafin - 2006 - researchgate.net
This thesis will describe a new framework for analysing and describing how games,
narrative, and play work together. The framework, called the" Narrative Quality of Games" …