Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion …
Human motion synthesis is an important problem for applications in graphics and gaming, and even in simulation environments for robotics. Existing methods require accurate motion …
W Yu, G Turk, CK Liu - ACM Transactions on Graphics (TOG), 2018 - dl.acm.org
Learning locomotion skills is a challenging problem. To generate realistic and smooth locomotion, existing methods use motion capture, finite state machines or morphology …
While a lot of progress has recently been made in dynamic motion planning for humanoid robots, much of this work has remained limited to simulation. Here we show that executing …
We present a framework that enables the discovery of diverse and natural-looking motion strategies for athletic skills such as the high jump. The strategies are realized as control …
Y Jiang, T Van Wouwe, F De Groote… - ACM Transactions On …, 2019 - dl.acm.org
Using joint actuators to drive the skeletal movements is a common practice in character animation, but the resultant torque patterns are often unnatural or infeasible for real humans …
SP Bangaru, J Michel, K Mu, G Bernstein… - ACM Transactions on …, 2021 - dl.acm.org
Emerging research in computer graphics, inverse problems, and machine learning requires us to differentiate and optimize parametric discontinuities. These discontinuities appear in …
W Xi, Y Yesilevskiy, CD Remy - The International Journal of …, 2016 - journals.sagepub.com
This paper explores the benefits of using multiple gaits in a single robot. Inspired by nature, where humans and animals use different gaits to increase their energetic economy, we …
Predictive simulation is a powerful approach for analyzing human locomotion. Unlike techniques that track experimental data, predictive simulations synthesize gaits by …