S Azmi, NA Iahad, N Ahmad - ARPN Journal of Engineering and …, 2015 - researchgate.net
The popularity of computer science education triggered a dramatic rise in the number of tertiary institutions offering computer science courses. Nevertheless, many employers …
JN da Silva Júnior, GL Castro… - Journal of Chemical …, 2022 - ACS Publications
We designed the current gamification strategy for an undergraduate introductory organic chemistry course to enhance the student engagement. We implemented it in two classes …
R Elshiekh, L Butgerit - Open Access Library Journal, 2017 - scirp.org
Gamification is the use of game concepts in a non-gaming environment. It is used in many fields such as business, health and education. The problem of learning programming …
MW Call, E Fox, G Sprint - IEEE Transactions on Education, 2021 - ieeexplore.ieee.org
Contribution: Research has shown that computer science (CS) students who start programming assignments (PAs) early generally receive higher grades. This article presents …
CM Chen, PC Chen - British Journal of Educational …, 2023 - Wiley Online Library
Online discussion is one of the frequently used learning activities in an e‐learning process. Learners can exchange opinions and thoughts with their peers through online discussion …
A Puig, I Rodríguez, Á Rodríguez, I Gallego - Applied Sciences, 2023 - mdpi.com
Several reasons underlie the low retention rates in MOOCs. These reasons can be analysed from different perspectives, either in terms of the course design or the enrolled students. On …
Gamification is a well-known approach that refers to the use of game design elements in information systems to make monotonous and tedious tasks more enjoyable. However …
Actualmente la gamificación ha sido aplicada más allá de los juegos tradicionales que conocemos, por ejemplo, ha sido aplicada en la educación de temas en la ingeniería de …
The design of collaborative learning (CL) scenarios that increase both students' learning and motivation is a challenge that the Computer-Supported Collaborative Learning (CSCL) …