Exploring the effects of gamification on students with rote learning background while learning computer programming

M Tasadduq, MS Khan, RMA Nawab… - Computer …, 2021 - Wiley Online Library
Gamification has gained much popularity in recent years in the field of education. The use of
gaming elements, such as points, badges, and leaderboards, is suggested to increase …

[PDF][PDF] Gamification in online collaborative learning for programming courses: A literature review

S Azmi, NA Iahad, N Ahmad - ARPN Journal of Engineering and …, 2015 - researchgate.net
The popularity of computer science education triggered a dramatic rise in the number of
tertiary institutions offering computer science courses. Nevertheless, many employers …

Gamification of an entire introductory organic chemistry course: A strategy to enhance the students' engagement

JN da Silva Júnior, GL Castro… - Journal of Chemical …, 2022 - ACS Publications
We designed the current gamification strategy for an undergraduate introductory organic
chemistry course to enhance the student engagement. We implemented it in two classes …

[HTML][HTML] Using gamification to teach students programming concepts

R Elshiekh, L Butgerit - Open Access Library Journal, 2017 - scirp.org
Gamification is the use of game concepts in a non-gaming environment. It is used in many
fields such as business, health and education. The problem of learning programming …

Gamifying software engineering tools to motivate computer science students to start and finish programming assignments earlier

MW Call, E Fox, G Sprint - IEEE Transactions on Education, 2021 - ieeexplore.ieee.org
Contribution: Research has shown that computer science (CS) students who start
programming assignments (PAs) early generally receive higher grades. This article presents …

A gamified instant perspective comparison system to facilitate online discussion effectiveness

CM Chen, PC Chen - British Journal of Educational …, 2023 - Wiley Online Library
Online discussion is one of the frequently used learning activities in an e‐learning process.
Learners can exchange opinions and thoughts with their peers through online discussion …

[HTML][HTML] Evaluating learner engagement with gamification in online courses

A Puig, I Rodríguez, Á Rodríguez, I Gallego - Applied Sciences, 2023 - mdpi.com
Several reasons underlie the low retention rates in MOOCs. These reasons can be analysed
from different perspectives, either in terms of the course design or the enrolled students. On …

[PDF][PDF] Is it all about having Fun?-Developing a Taxonomy to gamify Information Systems.

S Schöbel, A Janson - ECIS, 2018 - alexandria.unisg.ch
Gamification is a well-known approach that refers to the use of game design elements in
information systems to make monotonous and tedious tasks more enjoyable. However …

[PDF][PDF] Una revisión sistemática de la literatura enfocada en el uso de gamificación en equipos de trabajo en la ingeniería de software

L Hernández, M Muñoz, J Mejía… - Revista Ibérica de …, 2017 - pdfs.semanticscholar.org
Actualmente la gamificación ha sido aplicada más allá de los juegos tradicionales que
conocemos, por ejemplo, ha sido aplicada en la educación de temas en la ingeniería de …

Personalization of gamification in collaborative learning contexts using ontologies

GC Challco, DA Moreira, II Bittencourt… - IEEE Latin America …, 2015 - ieeexplore.ieee.org
The design of collaborative learning (CL) scenarios that increase both students' learning
and motivation is a challenge that the Computer-Supported Collaborative Learning (CSCL) …