[HTML][HTML] Extended reality in spatial sciences: A review of research challenges and future directions

A Çöltekin, I Lochhead, M Madden… - … International Journal of …, 2020 - mdpi.com
This manuscript identifies and documents unsolved problems and research challenges in
the extended reality (XR) domain (ie, virtual (VR), augmented (AR), and mixed reality (MR)) …

Visualization in virtual reality: a systematic review

EH Korkut, E Surer - Virtual Reality, 2023 - Springer
Rapidly growing virtual reality (VR) technologies and techniques have gained importance
over the past few years, and academics and practitioners have been searching for efficient …

[HTML][HTML] Topographic design in wearable MXene sensors with in-sensor machine learning for full-body avatar reconstruction

H Yang, J Li, X Xiao, J Wang, Y Li, K Li, Z Li… - Nature …, 2022 - nature.com
Wearable strain sensors that detect joint/muscle strain changes become prevalent at human–
machine interfaces for full-body motion monitoring. However, most wearable devices cannot …

[HTML][HTML] Quality criteria for serious games: serious part, game part, and balance

P Caserman, K Hoffmann, P Müller, M Schaub… - JMIR serious …, 2020 - games.jmir.org
Serious games are digital games that have an additional goal beyond entertainment.
Recently, many studies have explored different quality criteria for serious games, including …

[HTML][HTML] Towards an evolved immersive experience: Exploring 5G-and beyond-enabled ultra-low-latency communications for augmented and virtual reality

A Hazarika, M Rahmati - Sensors, 2023 - mdpi.com
Augmented reality and virtual reality technologies are witnessing an evolutionary change in
the 5G and Beyond (5GB) network due to their promising ability to enable an immersive and …

[HTML][HTML] Technologies for multimodal interaction in extended reality—a scoping review

I Rakkolainen, A Farooq, J Kangas… - Multimodal …, 2021 - mdpi.com
When designing extended reality (XR) applications, it is important to consider multimodal
interaction techniques, which employ several human senses simultaneously. Multimodal …

Active personalized construction safety training using run-time data collection in physical and virtual reality work environments

EL Jacobsen, A Solberg, O Golovina… - Construction innovation, 2022 - emerald.com
Purpose Accidents resulting from poorly planned or setup work environments are a major
concern within the construction industry. While traditional education and training of …

Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer‐Grade VR Devices

JL Ponton, H Yun, C Andujar… - Computer Graphics …, 2022 - Wiley Online Library
The animation of user avatars plays a crucial role in conveying their pose, gestures, and
relative distances to virtual objects or other users. Self‐avatar animation in immersive VR …

The future of prejudice reduction research: A critical review of the role of virtual reality (VR)

R Chen, FA White - Computers in Human Behavior, 2023 - Elsevier
With the exponential growth of new technology, it is timely that social psychologists continue
to develop new and effective solutions to old but existing problems, including prejudice. One …

[HTML][HTML] Effects of body visualization on performance in head-mounted display virtual reality

S Pastel, CH Chen, K Petri, K Witte - Plos one, 2020 - journals.plos.org
Although there are many virtual reality (VR) applications in sports, only a handful of studies
visualized the whole body. There is still a lack of understanding, how much of the own body …