Personal drones are more and more present in our lives and acting as “flying cameras” is one of their most prominent applications. In this work, we conduct a synopsis of the scientific …
We introduce ChairMX, on-chair input technology for novel interactive media consumption experiences through the chair. ChairMX is the end result of an elaborate four-stage research …
Autonomous vehicle technology increasingly allows drivers to turn their primary attention to secondary tasks (eg, eating or working). This dramatic behavior change thus requires new …
We introduce smart vehicle proxemics, a conceptual framework for interactive vehicular applications that operationalizes proxemics to outside-the-vehicle interactions. We identify …
Y Liu, D Wang, B Song, X Du - IEEE Transactions on Green …, 2022 - ieeexplore.ieee.org
In the era of 6G-driven Internet of Vehicles (IoV), the form of services centered on computing power has promoted the development of applications such as In-Vehicle Infotainment (IVI) …
We introduce the concept of multi-environment interactions in the context of smart cities, spanning smart environments of diverse kinds, from smart buildings to smart vehicles. The …
Multimodal interactions can reduce cognitive load in demanding situations, such as driving [68, 69, 85]. While such interfaces are becoming more mainstream in vehicles, knowledge of …
We describe applications that implement interactions between the driver and their smart vehicle in a continuous interaction space characterized by the physical distance to the …
Software architecture and applications for the connected car can process and share a variety of digital content, among which high-definition video and augmented reality (AR) …