Gamification has recently been discovered as an excellent user engagement strategy that has the potential to improve online education, online brand engagement, and information …
T Zheng, M Ardolino, A Bacchetti… - … : An International Journal, 2021 - emerald.com
Purpose This paper has two objectives: first, to investigate the state-of-the-art of Industry 4.0 (I4. 0) adoption in Italian manufacturing firms and, second, to understand variations in …
JM Lopes, S Gomes, I Rodrigues - Management Review Quarterly, 2024 - Springer
The growing use of gamification as a powerful communication and engagement tool for active and passive users has raised greater interest among academics and professionals …
Innovation is crucial to ensure firms' competitiveness in constantly changing environments. Innovation processes help organize and systematize innovation in firms, thus facilitating the …
Service design is a practice-based discipline developed as a co-creative and human- centred view of service-dominant logic (SD logic). In the literature, operationalisation of SD …
Gamification involves using game design elements in non-game contexts. It is an emerging strategy that, being able to motivate consumer engagement with brands, has been …
This study aimed to systematically review the extensive literature on user innovation co- creation and connect the findings to the project management domain. It focused specifically …
Digitally enhanced advanced services (DEAS), offered currently by various industries, could be a challenging concept to comprehend for potential clients. This could result in limited …
Purpose This paper aims to investigate the effect of gamified e-service quality (GE-SQ) on customer value co-creation, relationship quality and purchase intention in e-retailing …