Deep multiagent reinforcement learning: Challenges and directions

A Wong, T Bäck, AV Kononova, A Plaat - Artificial Intelligence Review, 2023 - Springer
This paper surveys the field of deep multiagent reinforcement learning (RL). The
combination of deep neural networks with RL has gained increased traction in recent years …

From chess and atari to starcraft and beyond: How game ai is driving the world of ai

S Risi, M Preuss - KI-Künstliche Intelligenz, 2020 - Springer
This paper reviews the field of Game AI, which not only deals with creating agents that can
play a certain game, but also with areas as diverse as creating game content automatically …

High-accuracy model-based reinforcement learning, a survey

A Plaat, W Kosters, M Preuss - Artificial Intelligence Review, 2023 - Springer
Deep reinforcement learning has shown remarkable success in the past few years. Highly
complex sequential decision making problems from game playing and robotics have been …

Deep model-based reinforcement learning for high-dimensional problems, a survey

A Plaat, W Kosters, M Preuss - arXiv preprint arXiv:2008.05598, 2020 - arxiv.org
Deep reinforcement learning has shown remarkable success in the past few years. Highly
complex sequential decision making problems have been solved in tasks such as game …

Adaptive warm-start MCTS in AlphaZero-like deep reinforcement learning

H Wang, M Preuss, A Plaat - Pacific Rim International Conference on …, 2021 - Springer
AlphaZero has achieved impressive performance in deep reinforcement learning by utilizing
an architecture that combines search and training of a neural network in self-play. Many …

Tackling morpion solitaire with alphazero-like ranked reward reinforcement learning

H Wang, M Preuss, M Emmerich… - 2020 22nd International …, 2020 - ieeexplore.ieee.org
Morpion Solitaire is a popular single player game, performed with paper and pencil. Due to
its large state space (on the order of the game of Go) traditional search algorithms, such as …

Analysis of hyper-parameters for AlphaZero-like deep reinforcement learning

H Wang, M Emmerich, M Preuss… - International Journal of …, 2023 - World Scientific
The landmark achievements of AlphaGo Zero have created great research interest into self-
play in reinforcement learning. In self-play, Monte Carlo Tree Search (MCTS) is used to train …

Analysis of Hyper-Parameters for Small Games: Iterations or Epochs in Self-Play?

H Wang, M Emmerich, M Preuss, A Plaat - arXiv preprint arXiv:2003.05988, 2020 - arxiv.org
The landmark achievements of AlphaGo Zero have created great research interest into self-
play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep …

Transfer learning and curriculum learning in Sokoban

Z Yang, M Preuss, A Plaat - … Intelligence, BNAIC/Benelearn 2021, Esch-sur …, 2022 - Springer
Transfer learning can speed up training in machine learning, and is regularly used in
classification tasks. It reuses prior knowledge from other tasks to pre-train networks for new …

Deep reinforcement learning, a textbook

A Plaat - arXiv preprint arXiv:2201.02135, 2022 - arxiv.org
Deep reinforcement learning has gathered much attention recently. Impressive results were
achieved in activities as diverse as autonomous driving, game playing, molecular …