Augmented reality in professional training: A review of the literature from 2001 to 2020

X Han, Y Chen, Q Feng, H Luo - Applied Sciences, 2022 - mdpi.com
This study presents a systematic review of literature on the application of augmented reality
(AR) in professional training contexts published between 2001 and 2020. A total of 49 …

[PDF][PDF] Augmented-reality survey: From concept to application

SK Kim, SJ Kang, YJ Choi, MH Choi… - KSII Transactions on …, 2017 - koreascience.kr
The recent advances in the field of augmented reality (AR) have shown that the technology
is a fundamental part of modern immersive interactive systems for the achievement of user …

Evaluation of quality and personalisation of VR/AR/MR learning systems

E Kurilovas - Behaviour & Information Technology, 2016 - Taylor & Francis
The paper aims to analyse the problem of quality evaluation and personalisation of virtual
reality/augmented reality/mixed reality (VR/AR/MR). First of all, systematic review of relevant …

Mobile augmented reality in vocational education and training

J Bacca, S Baldiris, R Fabregat, S Graf - Procedia Computer Science, 2015 - Elsevier
Abstract In Vocational Education and Training (VET) institutions, teachers face important
difficulties in the teaching process due to a wide variety of student's special educational …

Interactive learning media innovation: utilization of augmented reality and pop-up book to improve user's learning autonomy

H Elmunsyah, WN Hidayat… - Journal of Physics …, 2019 - iopscience.iop.org
This study discusses the design of innovative learning media based on Augmented Reality
(AR) and its development for students of Higher Education. Innovative Learning Media is …

Developing physics experiments using augmented reality game-based learning approach: A pilot study in primary school

M Zafeiropoulou, C Volioti, E Keramopoulos… - Computers, 2021 - mdpi.com
The augmented reality game-based learning (ARGBL) approach is an advantageous
pathway for the development and enhancement of teaching and learning processes. To this …

Mobile augmented reality in vocational education and training

JL Bacca Acosta, SM Baldiris Navarro… - … Science, 2015, vol …, 2015 - dugi-doc.udg.edu
In Vocational Education and Training (VET) institutions, teachers face important difficulties in
the teaching process due to a wide variety of student's special educational needs as well as …

Handheld augmented reality system for resistive electric circuits understanding for undergraduate students

F Reyes‐Aviles, C Aviles‐Cruz - Computer Applications in …, 2018 - Wiley Online Library
Augmented Reality (AR) is a recognized technology having a great potential to enhance the
cognitive learning process. In this paper, a mobile AR system is proposed which helps in the …

M-learning y realidad aumentada: Revisión de literatura científica en el repositorio WoS= M-learning and Augmented Reality: A Review of the Scientific Literature on …

J Fombona, MA Pascual… - … de Comunicación y …, 2017 - torrossa.com
La realidad aumentada surge como un útil sobre el que se precisa examinar su real
implementación educativa. Esta investigación hace un análisis bibliométrico sobre …

Situating vocational learning and teaching using digital technologies-a mapping review of current research literature

M Dobricki, A Evi-Colombo, A Cattaneo - International journal for …, 2020 - ssoar.info
Context: The ongoing change of work life by digital technologies requires vocational
education and training (VET) to adapt constantly. This" digital transformation" of work life …