On Efficient Shortest Path Computation on Terrain Surface: A Direction-Oriented Approach

VJ Wei, RCW Wong, C Long… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
With the advance of the geo-positioning technology, the terrain surface data has become
increasingly popular and has drawn much research attention from both academia and …

Ultrafast euclidean shortest path computation using hub labeling

J Du, B Shen, MA Cheema - Proceedings of the AAAI Conference on …, 2023 - ojs.aaai.org
Finding shortest paths in a Euclidean plane containing polygonal obstacles is a well-studied
problem motivated by a variety of real-world applications. The state-of-the-art algorithms …

Fast optimal and bounded suboptimal euclidean pathfinding

B Shen, MA Cheema, DD Harabor, PJ Stuckey - Artificial Intelligence, 2022 - Elsevier
We consider optimal and suboptimal algorithms for the Euclidean Shortest Path Problem
(ESPP) in two dimensions. For optimal path planning, Our approach leverages ideas from …

[HTML][HTML] Efficiently computing alternative paths in game maps

L Li, MA Cheema, ME Ali, H Lu, H Li - World Wide Web, 2023 - Springer
Alternative pathfinding requires finding a set of k alternative paths (including the shortest
path) between a given source s and a target t. Intuitively, these paths should be significantly …

Contracting and compressing shortest path databases

B Shen, MA Cheema, DD Harabor… - Proceedings of the …, 2021 - ojs.aaai.org
Abstract Compressed Path Databases (CPD) are powerful database-driven methods for
shortest path extraction in grids and in spatial networks. Yet CPDs have two main …

Mobility as a Service: An exploration of exact and heuristic algorithms for a new multi-modal multi-objective journey planning problem

C Bayliss, D Ouelhadj - Applied Soft Computing, 2024 - Elsevier
Abstract Mobility as a Service (MaaS) is a term coined for the development and
implementation of multi-modal trip planner recommendation systems. Multi-modal journeys …

Efficient object search in game maps

J Du, B Shen, S Zhao, MA Cheema… - … Joint Conference on …, 2023 - research.monash.edu
Video games feature a dynamic environment where locations of objects (eg, characters,
equipment, weapons, vehicles etc.) frequently change within the game world. Although …

Improving time-dependent contraction hierarchies

B Shen, MA Cheema, DD Harabor… - Proceedings of the …, 2022 - ojs.aaai.org
Computing time-optimal shortest paths, in road networks, is one of the most popular
applications of Artificial Intelligence. This problem is tricky to solve because road congestion …

Safest Nearby Neighbor Queries in Road Networks

P Biswas, T Hashem… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Safety on the roads has become a major concern in recent days. Travellers prefer to avoid
road inconveniences that may occur from crime incidents, street harassment, protests or riots …

More Flexible Proximity Wildcards Path Planning with Compressed Path Databases

X Chen, Y Zhang, Y Zhang - Proceedings of the International …, 2024 - ojs.aaai.org
Grid-based path planning is one of the classic problems in AI, and a popular topic in
application areas such as computer games and robotics. Compressed Path Databases …