OutRun: Exploring seamful design in the development of an augmented reality art project

G Hertz, JW Lee, C Guevara - 2010 IEEE International …, 2010 - ieeexplore.ieee.org
This paper outlines the development process of an augmented reality video game prototype
that combines a classic arcade driving game with a real world vehicle. In this project the …

Painful games, sporting practices, and enduring masculinities

J Nguyen - Journal of Cinema and Media Studies, 2020 - JSTOR
This article examines the gendering of gaming bodies through violent performances of geek
masculinity in games of pain, that is, digital games designed purposefully to inflict physical …

OutRun: perversive games and designing the de-simulation of eight-bit driving

G Hertz - Proceedings of the Fifth International Conference on …, 2010 - dl.acm.org
This paper outlines the development process of a mixed reality video game prototype that
combines a classic arcade driving game with a real world vehicle. In this project the user, or …

[PDF][PDF] Immersion, from Goggles to Transmedia

P Berger - Laval Virtual VRIC - diccan.com
Immersion has been a-eyword of virtual reality since its origins. It is now heralded by the
transmedia, in a very different sense. With VR, immersion is mainly sensorial, with …

[PDF][PDF] n: Explor of an A

G Hertz - academia.edu
OutRun n: Explor of an A ring Seam Augment mful Desi ted Realit gn in the ty Art Pro e Develop
oject pment Page 1 A T r in d p e s p p im il o K in p ty I M tu la A n 1 T th O s la w in 1 g T to e v …

Jocs de dolor

P Waelder - Artnodes, 2007 - raco.cat
Aquest article descriu diverses obres d'art digital que empren el dolor com una forma
d'interacció en el context d'un joc per a dos jugadors: PainStation (2001-2003) i LegShocker …

Jugabilidad: arte, videojuegos y cultura

E Aarseth, MK Wark, AR Galloway… - Artnodes, 2007 …, 2007 - openaccess.uoc.edu
Este número explora las relaciones entre el arte, los videojuegos y la cultura y se centra en
la noción de jugabilidad como eje vertebrador del monográfico. En el estudio del juego …

[PDF][PDF] Juegos de dolor

P Waelder - Artnodes: revista de arte, ciencia y tecnología, 2007 - dialnet.unirioja.es
Este artículo describe diversas obras de arte digital que emplean el dolor como una forma
de interacción en el contexto de un juego para dos jugadores: PainStation (2001-2003) y …