Does bilevel optimization result in more competitive racing behavior?

A Cinar, F Laine - arXiv preprint arXiv:2402.09548, 2024 - arxiv.org
Two-vehicle racing is natural example of a competitive dynamic game. As with most dynamic
games, there are many ways in which the underlying information pattern can be structured …

Intent Demonstration in General-Sum Dynamic Games via Iterative Linear-Quadratic Approximations

J Li, A Siththaranjan, S Sojoudi, C Tomlin… - arXiv preprint arXiv …, 2024 - arxiv.org
Autonomous agents should be able to coordinate with other agents without knowing their
intents ahead of time. While prior work has studied how agents can gather information about …

[HTML][HTML] 基于博弈论的多车智能驾驶交互决策综述

衣鹏, 潘越, 王文远, 刘政钦, 洪奕光 - 2023 - kzyjc.alljournals.cn
智能驾驶是交通和汽车领域未来发展的重要方向, 决策规划作为智能驾驶系统中的关键模块,
一直是其重点研究领域之一. 当前的研究热点正在从单车智能驾驶决策向混行交通场景下的多车 …

Open-Loop and Feedback Nash Trajectories for Competitive Racing with iLQGames

M Rowold, A Langmann, B Lohmann, J Betz - arXiv preprint arXiv …, 2024 - arxiv.org
Interaction-aware trajectory planning is crucial for closing the gap between autonomous
racing cars and human racing drivers. Prior work has applied game theory as it provides …

Bridging the Gap between Discrete Agent Strategies in Game Theory and Continuous Motion Planning in Dynamic Environments

H Zheng, Z Zhuang, S Wu, S Yang… - arXiv preprint arXiv …, 2024 - arxiv.org
Generating competitive strategies and performing continuous motion planning
simultaneously in an adversarial setting is a challenging problem. In addition, understanding …

SLS-BRD: A system-level approach to seeking generalised feedback Nash equilibria

OBL Neto, M Mulas, F Corona - arXiv preprint arXiv:2404.03809, 2024 - arxiv.org
This work proposes a policy learning algorithm for generalised feedback Nash equilibrium
seeking in $ N_P $-players non-cooperative dynamic games. We consider linear-quadratic …

A Log-domain Interior Point Method for Convex Quadratic Games

B Liu, D Liao-McPherson - arXiv preprint arXiv:2403.13290, 2024 - arxiv.org
In this paper, we propose an equilibrium-seeking algorithm for finding generalized Nash
equilibria of non-cooperative monotone convex quadratic games. Specifically, we recast the …

Game-theoretic Occlusion-Aware Motion Planning: an Efficient Hybrid-Information Approach

K Gupta, D Fridovich-Keil - arXiv preprint arXiv:2309.10901, 2023 - arxiv.org
We present a novel algorithm for motion planning in complex, multi-agent scenarios in which
occlusions prevent all agents from seeing one another. In this setting, the fundamental …

Learning and control for interactions in mixed human-robot environments

W Schwarting - 2021 - dspace.mit.edu
They create plans to actively gather information about themselves, others, and the
environment, while simultaneously avoiding actions that lead to high uncertainty. They also …

[PDF][PDF] Potential Games on Cubic Splines for Multi-Agent Motion Planning of Autonomous Agents

S Williams, J Deshmukh - … of the 23rd International Conference on …, 2024 - ifaamas.org
We present an algorithm to solve for local Nash Equilibrium trajectories in the multi-agent
motion planning problem for self-interested agents. Our method models the problem as a …