K Um, X Hu, N Thuerey - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
This paper proposes a novel framework to evaluate fluid simulation methods based on crowd-sourced user studies in order to robustly gather large numbers of opinions. The key …
Terrains are visually prominent and commonly needed objects in many computer graphics applications. While there are many algorithms for synthetic terrain generation, it is rather …
Virtual reality (VR) has become an important resource in light research and an ultimate tool for participatory approaches in sustainable urban planning. This article reviews the research …
Abstract The use of Procedural Modeling for the creation of 3D models such as Buildings, Terrains, Trees etc., is becoming increasingly common in Films, Video Games, Urban …
P Parna, K Meyer, R Falconer - Graphics Technology Conference …, 2018 - rke.abertay.ac.uk
1 Research Objective The main goal of the research is the development of a physically based real-time water simulation framework that does not rely on ad-hoc post-simulation …
BOTANICAL TREE PERCEIVED REALISM METRIC Page 1 BOTANICAL TREE PERCEIVED REALISM METRIC by David Hrusa A Thesis Submitted to the Faculty of Purdue University In …
1.1 Background Pressure-gain combustion has been studied for several decades, motivated by the potential to improve thermodynamic performance of aerospace and ground-based …
Augmented reality (AR) is one of the hottest things with Apple and Google trying to capture people\textquotesingle s interests and wonder. Given these new needs, there have not been …
A Complete Bibliography of ACM Transactions on Applied Perception Page 1 A Complete Bibliography of ACM Transactions on Applied Perception Nelson HF Beebe University of …