Rapidly changing customer demands, regulations and technologies drive the complexity of products, processes and production systems, as well as shorter product and factory …
Virtual laboratories are used in online education, corporate training and professional skill development. There are several aspects that determine the value and effectiveness of virtual …
Z Zhang, M Zhang, Y Chang, ES Aziz, SK Esche… - … -Physical Laboratories in …, 2018 - Springer
Over the last decade, the research community has expanded substantial efforts aiming at designing, agreeing on, and rolling out technical standards and powerful universal …
Y Chang, ES Aziz, Z Zhang, M Zhang… - 2016 IEEE Frontiers in …, 2016 - ieeexplore.ieee.org
Nowadays, an increasing number of video games enable third-party designers to redesign the original games. By adapting video games and taking advantage of their technical …
Y Wang, W Zhang, Y Zheng - Applied Sciences, 2020 - mdpi.com
The durability problem in high-strength steel wire used for bridge cable is becoming more and more severe due to chlorine salt erosion, with the primary corrosion morphology of steel …
The lack of efficient and reliable proctoring for tests, examinations and laboratory exercises is slowing down the adoption of distance education. At present, the most popular solution is …
Y Chang, ES Aziz, Z Zhang… - ASME …, 2014 - asmedigitalcollection.asme.org
Mechanical assembly activities involve multiple factors including humans, mechanical parts, tools and assembly environments. In order to simulate assembly processes by computers for …
Game-based virtual laboratories (GBVLs) represent an important implementation of virtual reality and are often considered to be simulations of real or artificial environments. They are …
Over the last few years, academic institutions have started to explore the potential of using computer game engines for developing virtual laboratory environments. Recent studies …