Recent developments in game-based virtual reality educational laboratories using the microsoft kinect

M Zhang, Z Zhang, Y Chang, ES Aziz… - … Journal of Emerging …, 2018 - learntechlib.org
Virtual Reality (VR) is a well-known concept and has been proven to be beneficial in various
areas. However, several disadvantages inherent in VR prevent its broad deployment in the …

Designing collaborative and coordinated virtual reality training integrated with virtual and physical factories

E Yildiz, M Melo, C Møller… - … Conference on Graphics …, 2019 - ieeexplore.ieee.org
Rapidly changing customer demands, regulations and technologies drive the complexity of
products, processes and production systems, as well as shorter product and factory …

[PDF][PDF] A virtual laboratory system with biometric authentication and remote proctoring based on facial recognition

Z Zhang, M Zhang, Y Chang, SK Esche… - 2016 ASEE Annual …, 2016 - academia.edu
Virtual laboratories are used in online education, corporate training and professional skill
development. There are several aspects that determine the value and effectiveness of virtual …

Collaborative virtual laboratory environments with hardware in the loop

Z Zhang, M Zhang, Y Chang, ES Aziz, SK Esche… - … -Physical Laboratories in …, 2018 - Springer
Over the last decade, the research community has expanded substantial efforts aiming at
designing, agreeing on, and rolling out technical standards and powerful universal …

Evaluation of a video game adaptation for mechanical engineering educational laboratories

Y Chang, ES Aziz, Z Zhang, M Zhang… - 2016 IEEE Frontiers in …, 2016 - ieeexplore.ieee.org
Nowadays, an increasing number of video games enable third-party designers to redesign
the original games. By adapting video games and taking advantage of their technical …

Experimental study on corrosion fatigue performance of high-strength steel wire with initial defect for bridge cable

Y Wang, W Zhang, Y Zheng - Applied Sciences, 2020 - mdpi.com
The durability problem in high-strength steel wire used for bridge cable is becoming more
and more severe due to chlorine salt erosion, with the primary corrosion morphology of steel …

A virtual proctor with biometric authentication for facilitating distance education

Z Zhang, ES Aziz, S Esche, C Chassapis - … REV 2017, held 15-17 March …, 2018 - Springer
The lack of efficient and reliable proctoring for tests, examinations and laboratory exercises
is slowing down the adoption of distance education. At present, the most popular solution is …

A platform for mechanical assembly education using the Microsoft Kinect

Y Chang, ES Aziz, Z Zhang… - ASME …, 2014 - asmedigitalcollection.asme.org
Mechanical assembly activities involve multiple factors including humans, mechanical parts,
tools and assembly environments. In order to simulate assembly processes by computers for …

[PDF][PDF] Real-time 3D reconstruction for facilitating the development of game-based virtual laboratories

Z Zhang, M Zhang, Y Chang, SK Esche… - … in Education Journal, 2016 - researchgate.net
Game-based virtual laboratories (GBVLs) represent an important implementation of virtual
reality and are often considered to be simulations of real or artificial environments. They are …

Real-time 3D model reconstruction and interaction using Kinect for a game-based virtual laboratory

Z Zhang, M Zhang, Y Chang… - ASME …, 2013 - asmedigitalcollection.asme.org
Over the last few years, academic institutions have started to explore the potential of using
computer game engines for developing virtual laboratory environments. Recent studies …