Analysis of Potential Educational Areas of Pokémon Go! Game Use Based on Mini FGI Method

M Kot - Roczniki Nauk Społecznych, 2023 - ceeol.com
This article attempts to determine the educational nature of “Pokémon Go!” game based on
user interactions with virtual space and real-life elements. For this purpose, interviews with …

Desarrollo de habilidades empáticas mediante estrategias de gamificación basadas en realidad aumentada móvil multiusuario para el contexto educativo

LG López Faicán - 2023 - riunet.upv.es
[ES] La falta de empatía en niños y adolescentes son fuertes predictores de desarrollar
conductas antisociales, emitir juicios morales inadecuados, dificultades en las relaciones …

Game-based learning and assessment for history education

WH Lee, SY Park, WH Lee - 2021 - preprints.org
Regardless of country and age, the importance of history education is always being
emphasized. Although the importance of history education is being emphasized in Korea …

Development of an Augmented Reality Based Educational Game to Aid Elementary School Learning Using Scrum

A Syamsudin, Z Athalia, H Putri… - 2022 IEEE 7th …, 2022 - ieeexplore.ieee.org
To comply with health protocols during the COVID-19 pandemic, studies were conducted
online. This has had a significant impact on students' motivation to learn, particularly among …

TEACHER TRAINING ON MOBILE AND GAME-BASED LEARNING: LITERATURE REVIEW AND TRAINING PROGRAM PROPOSAL

M Marques, L Pombo - EDULEARN23 Proceedings, 2023 - library.iated.org
The integration of mobile and game-based technologies in teaching practices is challenging
for teachers, as they have both pedagogical and technological issues to tackle and …

Digital realities in education: projects implemented using augmented reality in Portugal

PN Rito - ICERI2022 Proceedings, 2022 - library.iated.org
The use of mobile devices by students and teachers in the classroom has been widely
discussed in the literature. In addition to the traditional access to specific web pages, there …

Augmented reality in Portugal: its use, its development, and contexts

PN Rito - ICERI2022 Proceedings, 2022 - repositorio.ipv.pt
The Portuguese Open Access Scientific Repositories of Portugal (RCAPP) platform allows
searching and accessing various documents available in various institutional repositories …

Evaluación de aplicaciones educativas de AR con estudiantes adultos

K Sdravopoulou - 2022 - helvia.uco.es
There is a growing interest in the educational applications of Augmented Reality (AR). While
most applications of these technologies have been examined in the context of children …

[PDF][PDF] Alternative learning approaches in a pandemic context: From the collaborative outdoor edupark game to a virtual visit

L Pombo, MM Marques - International Conferences on Mobile …, 2021 - researchgate.net
Over the last years, there has been much interest in mobile technologies for teaching and
learning. Despite the focus on these emerging and innovative tools, mobile learning …

Augmented Reality Enhanced Analytics to Measure and Mitigate Disengagement in Teaching Young Children

M Singh, S Bangay, A Sajjanhar - 2022 IEEE International …, 2022 - ieeexplore.ieee.org
The research identifies novel AR-based metrics to address disengagment in young children
during learning in class-rooms and to provide better insights to teachers to make learning by …