With the development of 4G/5G technology and smart devices, more and more users begin to play games via their mobile devices. As a promising way to enable users to play any …
Interactive, real-time, and high-quality cloud video games pose a serious challenge to the Internet due to simultaneous high-throughput and low round trip delay requirements. In this …
K MacMillan, T Mangla, J Saxon… - Proceedings of the 21st …, 2021 - dl.acm.org
Video conferencing applications (VCAs) have become a critical Internet application during the COVID-19 pandemic, as users worldwide now rely on them for work, school, and …
M Rudow, FY Yan, A Kumar… - … USENIX Symposium on …, 2023 - usenix.org
Packet loss degrades the quality of experience (QoE) of videoconferencing. The standard approach to recovering lost packets for long-distance communication where retransmission …
H Jiang, Q Li, Y Jiang, GB Shen, R Sinnott, C Tian… - Computer Networks, 2021 - Elsevier
Abstract Machine learning has seen a significant surge and uptake across many diverse applications. The high flexibility, adaptability, and computing capabilities it provides extend …
Real-time video streaming is now one of the main applications in all network environments. Due to the fluctuation of throughput under various network conditions, how to choose a …
J Li, Z Li, R Lu, K Xiao, S Li, J Chen, J Yang… - Proceedings of the …, 2022 - dl.acm.org
Low-latency live streaming has imposed stringent latency requirements on video transport networks. In this paper we report on the design and operation of the Alibaba low-latency …
B Jansen, T Goodwin, V Gupta, F Kuipers… - ACM SIGMETRICS …, 2018 - dl.acm.org
WebRTC has quickly become popular as a video conferencing platform, partly due to the fact that many browsers support it. WebRTC utilizes the Google Congestion Control (GCC) …
The application areas of multi-hop wireless networks are expected to experience sustained growth in the next years. This growth will be further supported by the current possibility of …