[HTML][HTML] Application of virtual reality in computer science education: A systemic review based on bibliometric and content analysis methods

FJ Agbo, IT Sanusi, SS Oyelere, J Suhonen - Education Sciences, 2021 - mdpi.com
This study investigated the role of virtual reality (VR) in computer science (CS) education
over the last 10 years by conducting a bibliometric and content analysis of articles related to …

[HTML][HTML] Co-design of mini games for learning computational thinking in an online environment

FJ Agbo, SS Oyelere, J Suhonen, TH Laine - Education and information …, 2021 - Springer
Understanding the principles of computational thinking (CT), eg, problem abstraction,
decomposition, and recursion, is vital for computer science (CS) students. Unfortunately …

[HTML][HTML] Design, development, and evaluation of a virtual reality game-based application to support computational thinking

FJ Agbo, SS Oyelere, J Suhonen… - … technology research and …, 2023 - Springer
Computational thinking (CT) has become an essential skill nowadays. For young students,
CT competency is required to prepare them for future jobs. This competency can facilitate …

[HTML][HTML] Revisión sistemática de los entornos digitales inmersivos tridimensionales en la enseñanza de la programación

JGL Solórzano, CJÁ Rueda - Revista de Educación a Distancia …, 2023 - revistas.um.es
En la actualidad los entornos digitales inmersivos tridimensionales (EDIT) se han aplicado
al ámbito educativo, siendo la Realidad Aumentada, Realidad Virtual y los Mundos …

[PDF][PDF] Co-designing a smart learning environment to facilitate computational thinking education in the Nigerian context

FJ Agbo - 2022 - erepo.uef.fi
This study examined how to co-design a student-centered smart learning environment to
facilitate computational thinking education in the context of a Nigerian higher education …

RE Methods for Virtual Reality Software Product Development: A Mapping Study

SA Karre, YR Reddy, R Mittal - ACM Transactions on Software …, 2024 - dl.acm.org
Software practitioners use various methods in Requirements Engineering (RE) to elicit,
analyze, and specify the requirements of enterprise products. The methods impact the final …

Investigating the effect of imikode virtual reality game in enhancing object oriented programming concepts among university students in Nigeria

K Sunday, SY Wong, BO Samson, IT Sanusi - Education and Information …, 2022 - Springer
Learning object oriented programming (OOP) has been a daunting and challenging task for
students across tertiary institutions in Nigeria. Various literatures have suggested the use of …

Systematic Literature Review for Smart Mobile Learning in Programming Courses.

G Al Farsi, RM Tawafak, IY Alyoussef… - … Journal of Interactive …, 2024 - search.ebscohost.com
Advancements in technology are currently expediting the learning process for students,
prompting an investigation into the integration of technology into student education. This …

[HTML][HTML] Designing Computer Games to Teach Finance and Technical Concepts in an Online Learning Context: Potential and Effectiveness

T Imam, M Cowling, N Das - Mathematics, 2022 - mdpi.com
Designing computer games to educate students is not a new technique. Not all disciplines,
however, embed the same degree of cognitive load, and not all game design approaches …

Using virtual learning objects in educational content

Z Nurbekova, B Nurbekov, M Maulsharif… - Proceedings of the 23rd …, 2022 - dl.acm.org
Today, virtual learning objects and virtual learning environments are influencing changes in
educational content as well as the emergence of new learning models. The improvement of …