Understanding video games as emotional experiences

A Järvinen - The video game theory reader 2, 2008 - taylorfrancis.com
Understanding Video Games as Emotional Experiences Page 1 CHAPTER 5 Understanding
Video Games as Emotional Experiences AKI JÄRVINEN Video game studies should delve …

Varieties of joy-related pleasurable activities and feelings

H Berenbaum - Cognition & Emotion, 2002 - Taylor & Francis
College students (N= 162) listed activities that they found pleasurable, and provided ratings
of the degree to which those activities led them to feel each of 12 different joy-related …

Curiosity and pleasure

LI Perlovsky, MC Bonniot-Cabanac… - The 2010 International …, 2010 - ieeexplore.ieee.org
We discuss the hypothesis that acquisition of knowledge is a deeply rooted psychological
need. But so is the desire for fast decisions and for minimizing cognitive efforts. There is a …

Contentment: Perceived completeness across cultures and traditions

DT Cordaro, M Brackett, L Glass… - Review of General …, 2016 - journals.sagepub.com
Over the past 2 decades, a major focus in psychological research has been on pursuing
happiness, positivity, and optimal human flourishing. Interestingly, little attention has been …

Was Hercules happy? Some answers from a functional model of human well-being

J Vittersø, Y Søholt, A Hetland, IA Thoresen… - Social Indicators …, 2010 - Springer
The article proposes a functional approach as a framework for the analysis of human well-
being. The model posits that the adaptive role of hedonic feelings is to regulate stability and …

Authentic montessori: The Dottoressa's view at the end of her life part II: The teacher and the child

AS Lillard, V McHugh - Journal of Montessori research, 2019 - journals.ku.edu
Part II of this two-part article continues the discussion of what Maria Montessori viewed to be
the important components of her educational system. Because she developed the system …

The playful experiences (PLEX) framework as a guide for expert evaluation

A Lucero, J Holopainen, E Ollila, R Suomela… - Proceedings of the 6th …, 2013 - dl.acm.org
The Playful Experiences (PLEX) framework is a categorization of playful experiences based
on previous theoretical work on pleasurable experiences, game experiences, emotions …

[PDF][PDF] The eudaimonic component of satisfaction with life and psychological well-being in Spanish cultures

DN Díaz Méndez, M Stavraki… - …, 2015 - redined.educacion.gob.es
Abstract Resumen Background: In the study of well-being there are two partially overlapping
traditions that have been developed in parallel. Subjective well-being (SWB) has been …

The pleasure of art

M Matthen - Australasian Philosophical Review, 2017 - Taylor & Francis
This paper presents a new account of the pleasure we take in art. It distinguishes first
between two types of pleasure. Relief or r-pleasure is transient and marks the end of a state …

Emotionalisierung-von der Nebenstundenpoesie zum Buch als Freund: eine emotionspsychologische Analyse der Literatur der Aufklärungsepoche

K Mellmann - … -Von der Nebenstundenpoesie zum Buch als Freund, 2007 - brill.com
Über die Emotionalisierung der deutschen Literatur im 18. Jahrhundert besteht seit langem
Konsens. Jedoch gründet sich dieser Befund bislang in erster Linie auf die poetologische …