A Van Lamsweerde - Proceedings of the 22nd international conference …, 2000 - dl.acm.org
Requirements engineering (RE) is concerned with the identification of the goals to be achieved by the envisioned system, the operationalization of such goals into services and …
A sociotechnical investigation of ubiquitous computing as a research enterprise and as a lived reality. Ubiquitous computing (or ubicomp) is the label for a" third wave" of computing …
S Harrison, P Dourish - Proceedings of the 1996 ACM conference on …, 1996 - dl.acm.org
Many collaborative and communicative environments use notions of “space” and spatial organisation to facilitate and structure interaction. We argue that a focus on spatial models is …
Despite the extraordinary advances in digital and communication technology over recent years, we know very little about the way these complex systems affect everyday work and …
Upon publication almost 15 years ago, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and …
K Schmidt - Computer Supported Cooperative Work (CSCW), 2002 - Springer
At a very early stage in the course of CSCW, it became evident that categories such as 'conversation'or 'workflow'were quite insufficient for characterizing and understanding the …
The vision of a 'metaverse'may soon bring a ubiquitous (ly) Augmented Reality (UAR) delivering context-aware, geo-located, and continuous blends of real and virtual elements …
Graph cut is a popular technique for interactive image segmentation. However, it has certain shortcomings. In particular, graph cut has problems with segmenting thin elongated objects …
Will there only be one Metaverse in the future? Since October 2021, many virtual worlds suddenly called themselves “Metaverse”, but is that justified? What is the meaning behind …