Augmented reality and gamification in education: A systematic literature review of research, applications, and empirical studies

G Lampropoulos, E Keramopoulos, K Diamantaras… - applied sciences, 2022 - mdpi.com
This study scrutinizes the existing literature regarding the use of augmented reality and
gamification in education to establish its theoretical basis. A systematic literature review …

A systematic mapping review of augmented reality applications to support STEM learning in higher education

S Mystakidis, A Christopoulos, N Pellas - Education and Information …, 2022 - Springer
While there is an increasing interest in Augmented Reality (AR) technologies in Primary and
Secondary (K-12) Education, its application in Higher Education (HE) is still an emerging …

Industry 4.0, digitization, and opportunities for sustainability

M Ghobakhloo - Journal of cleaner production, 2020 - Elsevier
The fourth industrial revolution and the underlying digital transformation, known as Industry
4.0, is progressing exponentially. The digital revolution is reshaping the way individuals live …

Perceived usability evaluation of educational technology using the System Usability Scale (SUS): A systematic review

P Vlachogianni, N Tselios - Journal of Research on Technology in …, 2022 - Taylor & Francis
This article presents the findings of a systematic review of perceived usability of educational
technology systems. The research was conducted after studying, organizing, and analyzing …

The impact of an augmented reality application on learning motivation of students

T Khan, K Johnston, J Ophoff - Advances in Human‐Computer …, 2019 - Wiley Online Library
The research on augmented reality applications in education is still in an early stage, and
there is a lack of research on the effects and implications of augmented reality in the field of …

[HTML][HTML] Effects of augmented reality on learning and cognitive load in university physics laboratory courses

M Thees, S Kapp, MP Strzys, F Beil, P Lukowicz… - Computers in Human …, 2020 - Elsevier
Recent studies emphasize a positive impact of learning with augmented reality (AR) systems
in various instructional scenarios. Especially combining real and virtual learning …

Virtual and augmented reality effects on K-12, higher and tertiary education students' twenty-first century skills

G Papanastasiou, A Drigas, C Skianis, M Lytras… - Virtual Reality, 2019 - Springer
The purpose of this review article is to present state-of-the-art approaches and examples of
virtual reality/augmented reality (VR/AR) systems, applications and experiences which …

Augmented reality: A systematic review of its benefits and challenges in e-learning contexts

NM Alzahrani - Applied Sciences, 2020 - mdpi.com
Augmented reality (AR) has received increasing attention in the research literature as a
fundamental pedagogical tool that can enhance learning at most educational levels. In …

Technological and Pedagogical models

R Susanto, R Rachmadtullah, W Rachbini - Journal of Ethnic and Cultural …, 2020 - JSTOR
The era of the industrial revolution 4.0 emphasizes the importance of the digital literacy
elaboration that links the full technological and pedagogical capabilities to enhance learning …

Trends in educational augmented reality studies: a systematic review.

M Sirakaya, D Alsancak Sirakaya - Malaysian Online Journal of Educational …, 2018 - ERIC
This study aimed to identify the trends in the studies conducted on Educational Augmented
Reality (AR). 105 articles found in ERIC, EBSCOhost and ScienceDirect databases were …