[HTML][HTML] Percepción de los estudiantes de educación secundaria sobre la gamificación en la clase de ILE

B Chaves Yuste - Conrado, 2023 - scielo.sld.cu
Gamification, one of the most current popular active methodologies, is successfully
implemented in the Spanish educational system in its different stages. This student-centered …

[PDF][PDF] Exploring the Role of Facilitator Talk Moves in Online Game-Based Grammar Training

H Ji, C Kim, LA West, J Xu - International Journal of Information …, 2024 - researchgate.net
In light of the limited research on native learners' game-based grammar learning, this
exploratory study examined the use of facilitator talk moves during synchronous online …

English Speaking Skill through Rosetta Stone Application at Junior High School: Students' Voices

AF Chaniago, BIR HZ - Didaktika: Jurnal Kependidikan, 2024 - jurnaldidaktika.org
This study aims to explore the impact of utilizing the Rosetta stone application as a means to
improve English speaking skills among second-grade junior high school students. The study …

USE OF GAMIFICATION IN ENGLISH LEARNING IN HIGHER EDUCATION: A SYSTEMATIC REVIEW.

S Juliana Noa-Copaja… - … of Technology & …, 2023 - search.ebscohost.com
Digital gamification is a dynamic technique for enhancing English learning and closing the
barrier across student learning and pedagogical praxis. The review offers a summary of …

The LoCALL App: A Mobile Tool to Promote Learning from and About Linguistic Landscapes

MM Marques, M Lourenço, L Pombo… - Linguistic Landscapes in …, 2023 - Springer
Educational research has been showing a growing interest in the field of Linguistic
Landscapes (LL) with numerous studies highlighting the pedagogical potential of LL in …

Learning English as a foreign language through technology-mediated gamification in a rural setting

N Meng, SYC Lee, WYW Lai… - International Journal of …, 2023 - inderscienceonline.com
With educational disparities between urban and rural learning environments around the
world, some students, for whom English is a Foreign Language (EFL), in rural areas might …

Dil becerilerinin geliştirilmesinde oyunlaştırmanın kullanımı: Bir bibliyometrik analiz çalışması

I Öztürk, PG Özkaya - RumeliDE Dil ve Edebiyat Araştırmaları …, 2023 - dergipark.org.tr
Bu araştırmada dil becerilerinin gelişiminde oyunlaştırmanın kullanıma yönelik yapılmış olan
çalışmaların Web of Science (WoS) veri tabanındaki eğilimi incelenmiştir. Betimsel araştırma …

[PDF][PDF] Motivating and engaging ESL students using gamified learning

M Majdoub - International Journal for Infonomics, 2021 - infonomics-society.org
In today's classrooms, several students are confronted with situations where learning a
foreign language is a daily ordeal. While game-based learning can be used to proactively …

[HTML][HTML] 大, 中学生使用智能手机辅助英语学习差异性研究

陈芋含, 惠良虹, 高媛, 郝伟乔 - Modern Linguistics, 2022 - hanspub.org
移动网络是新时代进行信息交流的重要平台. 智能手机与英语学习有效融合发展,
将为今后的教育发展和教学质量的提高创造条件. 为深入探究信息化时代大 …

How Does Gamified L2 Learning Enhance Motivation and Engagement: A Literature Review

M Majdoub, G Heilporn - Fostering Foreign Language Teaching and …, 2024 - igi-global.com
In recent years, the popularity of gamification has gained momentum with the growing
numbers of publications as well as the mass appeal among learners for its potential to …