[HTML][HTML] 大, 中学生使用智能手机辅助英语学习差异性研究

陈芋含, 惠良虹, 高媛, 郝伟乔 - Modern Linguistics, 2022 - hanspub.org
移动网络是新时代进行信息交流的重要平台. 智能手机与英语学习有效融合发展,
将为今后的教育发展和教学质量的提高创造条件. 为深入探究信息化时代大 …

How Does Gamified L2 Learning Enhance Motivation and Engagement: A Literature Review

M Majdoub, G Heilporn - Fostering Foreign Language Teaching and …, 2024 - igi-global.com
In recent years, the popularity of gamification has gained momentum with the growing
numbers of publications as well as the mass appeal among learners for its potential to …

數位遊戲應用於英語詞彙學習之範域文獻回顧

WJ Lin - PQDT-Global, 2021 - search.proquest.com
近年來, 數位遊戲應用於字彙學習的研究不斷增長, 其研究成果也顯現學習成效良好.
許多學者已透過歸納或量化此領域相關研究來呈現總體效果和發現. 然而 …

Multimodal Analysis of Image Texts in College English Textbooks using Visual Grammar Theory for Real-time Embeded Systems

D Li - Scalable Computing: Practice and Experience, 2023 - scpe.org
The existence of images in the English textbook can bring several benefits to colleges.~
Research has been done on multimodality to analyze the impact of the image text within …

Intelligent call: Using pattern matching to learn english

J Blake - New Technological Applications for Foreign and …, 2020 - igi-global.com
This chapter shows readers the importance and application of pattern matching in learning
languages; specifically, the application of natural language processing to address specific …

Digital free-to-use technologies for language maintenance in California's Central Coast Ñuu Savi (Mixtec) diaspora

A Ventayol-Boada, J Cano… - Living …, 2024 - openpublishing.library.umass.edu
The latest developments in digital technology over the last two decades have dramatically
changed the way we communicate, interact, and disseminate information. For Indigenous …

Enhancing Reading Comprehension Among Informatics Management Students through the Grammarian Android Game: A Classroom Action Research

R Romadhon - EBONY: Journal of English Language Teaching …, 2024 - e-journal.upr.ac.id
This research investigates the effectiveness of the Grammarian Android Game in improving
the reading comprehension skills of third-semester Informatics Management students at …

Gamification with Natural Language Processing for Educational Videogame Modeling

DL Hernández-Romero, ET García… - 2023 IEEE …, 2023 - ieeexplore.ieee.org
Traditional education has been based for many years on monotonous teaching techniques
and practices to assess students' skills and knowledge in the classroom, which interferes …

Thirteen years since the first iPhone: A systematic review on the effectiveness of language learning apps on smart devices

Z Huang - 2020 - ora.ox.ac.uk
Powered by advanced calculating power and novel technologies like artificial intelligence,
smartphone apps offer unprecedent creative solutions in education. They have the potential …

Investigation the Effect of Gamification on English Learning, Recall and Motivation: Digital or Face-to-face, which is more effective?

N Mohammadhasani, R Aghazadeh - International Journal of Learning …, 2023 - lss.artahub.ir
Purpose: The present study aimed to compare the effects of digital and face-to-face
gamification on learning, recall, and motivation of English vocabulary. Method: We used the …