During the COVID-19 pandemic, the demand for systems supporting remote education increased significantly, and after the pandemic this form of education remained in place to …
Practical activities and laboratories, where the students handle hardware devices, are an important part of the curriculum in STEAM degrees. In face-to-face learning, the students go …
A Al-Badi, A Khan - Procedia Computer Science, 2022 - Elsevier
This research aims to investigate the transition in the Higher Education Institution (HEIs) as a result of Covid-19 pandemic and how the HEIs in the Sultanate of Oman reacted to this …
HA Almusawi, CM Durugbo - IEEE Transactions on Learning …, 2024 - ieeexplore.ieee.org
Digital technologies, such as wearables, offer immense potential for active and enhanced interactive, collaborative, and immersive learning. Wearable technologies are digital devices …
B Zhang, J Xie - Advances in Multimedia, 2022 - Wiley Online Library
In order to study the problem that most of the existing Web‐based distance education systems lack the monitoring of the learning process and the evaluation of students' online …
Based on the information system success and situational strength theories, this study explores the moderating effect of learner quality and instructor quality on the relationship …
I Khan, MHA Shah, NM Ibrahim… - 2023 IEEE 8th …, 2023 - ieeexplore.ieee.org
The COVID-19 epidemic affected each aspect of life in the world; among them, the education sector was the most affected. The sudden shift from physical class teaching to online mode …
L Lennita, AR Condrobimo… - 2024 ASU International …, 2024 - ieeexplore.ieee.org
Based on the emerging students' usage of social media in numerous nations, including Indonesia, Microsoft Forms was used to gather data from 410 respondents, and SmartPLS …
IK KEERIO, A SHAH, MHALI SHAH… - … Systems and Digital …, 2023 - journals.iium.edu.my
Abstract eLearning is a process of acquiring information with the help of computing devices. The eLearning facility will be available anytime, anywhere, when these computing devices …