Deep interactive motion prediction and planning: Playing games with motion prediction models

JLV Espinoza, A Liniger, W Schwarting… - … for Dynamics and …, 2022 - proceedings.mlr.press
Abstract In most classical Autonomous Vehicle (AV) stacks, the prediction and planning
layers are separated, limiting the planner to react to predictions that are not informed by the …

Collaborative navigation and manipulation of a cable-towed load by multiple quadrupedal robots

C Yang, GN Sue, Z Li, L Yang, H Shen… - IEEE Robotics and …, 2022 - ieeexplore.ieee.org
This letter tackles the problem of robots collaboratively towing a load with cables to a
specified goal location while avoiding collisions in real time. The introduction of cables (as …

Uncertainty-aware model-based offline reinforcement learning for automated driving

C Diehl, TS Sievernich, M Krüger… - IEEE Robotics and …, 2023 - ieeexplore.ieee.org
Offline reinforcement learning (RL) provides a framework for learning decision-making from
offline data and therefore constitutes a promising approach for real-world applications such …

Contingency games for multi-agent interaction

L Peters, A Bajcsy, CY Chiu… - IEEE Robotics and …, 2024 - ieeexplore.ieee.org
Contingency planning, wherein an agent generates a set of possible plans conditioned on
the outcome of an uncertain event, is an increasingly popular way for robots to act under …

Learning to play trajectory games against opponents with unknown objectives

X Liu, L Peters, J Alonso-Mora - IEEE Robotics and Automation …, 2023 - ieeexplore.ieee.org
Many autonomous agents, such as intelligent vehicles, are inherently required to interact
with one another. Game theory provides a natural mathematical tool for robot motion …

Socialmapf: Optimal and efficient multi-agent path finding with strategic agents for social navigation

R Chandra, R Maligi, A Anantula… - IEEE Robotics and …, 2023 - ieeexplore.ieee.org
We propose an extension to the MAPF formulation, called SocialMapf, to account for private
incentives of agents in constrained environments such as doorways, narrow hallways, and …

Leadership inference for multi-agent interactions

HI Khan, D Fridovich-Keil - IEEE Robotics and Automation …, 2024 - ieeexplore.ieee.org
Effectively predicting intent and behavior requires inferring leadership in multi-agent
interactions. Dynamic games provide an expressive theoretical framework for modeling …

Decentralized multi-robot social navigation in constrained environments via game-theoretic control barrier functions

R Chandra, V Zinage, E Bakolas, J Biswas… - arXiv preprint arXiv …, 2023 - arxiv.org
We present an approach to ensure safe and deadlock-free navigation for decentralized multi-
robot systems operating in constrained environments, including doorways and intersections …

Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimization

R Chandra, R Menon, Z Sprague, A Anantula… - arXiv preprint arXiv …, 2023 - arxiv.org
This paper presents a fully decentralized approach for realtime non-cooperative multi-robot
navigation in social mini-games, such as navigating through a narrow doorway or …

Distributed multi-agent interaction generation with imagined potential games

L Sun, PY Hung, C Wang, M Tomizuka, Z Xu - arXiv preprint arXiv …, 2023 - arxiv.org
Interactive behavior modeling of multiple agents is an essential challenge in simulation,
especially in scenarios when agents need to avoid collisions and cooperate at the same …