A survey of user interaction for spontaneous device association

MK Chong, R Mayrhofer, H Gellersen - ACM Computing Surveys (CSUR …, 2014 - dl.acm.org
In a wireless world, users can establish ad hoc virtual connections between devices that are
unhampered by cables. This process is known as spontaneous device association. A wide …

Validating and securing spontaneous associations between wireless devices

T Kindberg, K Zhang - International Conference on Information Security, 2003 - Springer
One of the sought-after characteristics of mobile and ubiquitous computing environments is
for devices to become spontaneously associated and interoperate over wireless networks …

[PDF][PDF] Spontaneous marriages of mobile devices and interactive spaces

T Pering, R Ballagas, R Want - Communications of the ACM, 2005 - dl.acm.org
Spontaneous marriages of mobile devices and interactive spaces Page 1 COMMUNICATIONS
OF THE ACM September 2005/Vol. 48, No. 9 53 Configuring themselves through Elope …

Secure spontaneous device association

T Kindberg, K Zhang - International Conference on Ubiquitous Computing, 2003 - Springer
One of the principal requirements of ubiquitous computing is support for spontaneous
interoperation, in which two or more devices interact temporarily in ad hoc circumstances …

Usability classification for spontaneous device association

MK Chong, H Gellersen - Personal and Ubiquitous Computing, 2012 - Springer
As wireless devices increasingly becoming ubiquitous, spontaneous interaction
opportunities are accordingly becoming common. Although spontaneous interaction …

Gesture connect: facilitating tangible interaction with a flick of the wrist

T Pering, Y Anokwa, R Want - … of the 1st international conference on …, 2007 - dl.acm.org
The Gesture Connect system streamlines the process of connecting to and/or controlling
objects from a user's personal mobile device. Typically, in order to connect two devices …

tranSticks: physically manipulatable virtual connections

Y Ayatsuka, J Rekimoto - Proceedings of the SIGCHI conference on …, 2005 - dl.acm.org
A virtually connected medium called tranStick is described that functions both as a" virtual
wire" and as a" memory card" containing a shared space. A user can connect two networked …

[PDF][PDF] Classification of spontaneous device association from a usability perspective

MK Chong, H Gellersen - 2010 - Citeseer
As computing devices become ubiquitous, devices are expected to encounter and associate
with one another spontaneously to form ad hoc networks for sharing resources. One of the …

A Toolkit for Prototyping Tabletop-Centric Cross-Device Interaction

Z Huang, J Kong - International Journal of Human–Computer …, 2020 - Taylor & Francis
Different types of devices are used in our daily lives, and each type has its own advantages
and disadvantages. Cross-device interaction that involves multiple devices can potentially …

Gesture-based interface for connection and control of multi-device in a tabletop display environment

H Lee, H Jeong, J Lee, KW Yeom, JH Park - … , San Diego, CA, USA, July 19 …, 2009 - Springer
In this paper, we propose a gesture-based interface for connection and control of multiple
devices in a ubiquitous computing environment. With simple selection and pointing …