Evaluation of human-ai teams for learned and rule-based agents in hanabi

HC Siu, J Peña, E Chen, Y Zhou… - Advances in …, 2021 - proceedings.neurips.cc
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, JD Pena, E Chen, Y Zhou, VJ Lopez… - arXiv preprint arXiv …, 2021 - arxiv.org
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, JD Pena, E Chen, Y Zhou, V Lopez… - Advances in Neural … - openreview.net
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

Evaluation of human-AI teams for learned and rule-based agents in Hanabi

HC Siu, JD Peña, Y Zhou, E Chen, VJ Lopez… - Proceedings of the 35th …, 2021 - dl.acm.org
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, J Peña, E Chen, Y Zhou… - Advances in …, 2021 - proceedings.neurips.cc
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

[PDF][PDF] Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, JD Peña, Y Zhou, E Chen, VJ Lopez, K Palko… - papers.neurips.cc
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, JD Pena, E Chen, Y Zhou, V Lopez… - Advances in Neural … - openreview.net
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …

[PDF][PDF] Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi

HC Siu, JD Peña, Y Zhou, E Chen, VJ Lopez, K Palko… - papers.neurips.cc
Deep reinforcement learning has generated superhuman AI in competitive games such as
Go and StarCraft. Can similar learning techniques create a superior AI teammate for human …