Current practices, challenges, and design implications for collaborative ar/vr application development

V Krauß, A Boden, L Oppermann… - Proceedings of the 2021 …, 2021 - dl.acm.org
Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due to the
rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and best …

[PDF][PDF] Current Practices, Challenges, and Design Implications for Collaborative AR/VR Application Development

V Krauß, A Boden, L Oppermann, R Reiners - 2020 - publica.fraunhofer.de
ABSTRACT Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due
to the rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and …

Current practices, challenges, and design implications for collaborative AR/VR application development

V Krauß, A Boden, L Oppermann… - … (CHI'21), May 8–13, 2021 …, 2021 - pub.h-brs.de
Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due to the
rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and best …

[PDF][PDF] Current Practices, Challenges, and Design Implications for Collaborative AR/VR Application Development

V Krauß, A Boden, L Oppermann, R Reiners - 2020 - scholar.archive.org
ABSTRACT Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due
to the rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and …

[PDF][PDF] Current Practices, Challenges, and Design Implications for Collaborative AR/VR Application Development

V Krauß, A Boden, L Oppermann, R Reiners - 2020 - pub.h-brs.de
ABSTRACT Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due
to the rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and …