[PDF][PDF] Promoting Eco-Sustainable Behavior with Gamification: An Experimental Study on the Alignment of Competing Goals.

AR Seidler, C Henkel, M Fiedler, J Kranz, A Ixmeier… - researchgate.net
This paper investigates how gamified information systems enable the alignment of
normative, hedonic, and gain goals to motivate eco-sustainable behavior (ESB). Our study is …

Promoting Eco-Sustainable Behavior with Gamification: An Experimental Study on the Alignment of Competing Goals

AR Seidler, C Henkel, M Fiedler, J Kranz, A Ixmeier… - 2020 - aisel.aisnet.org
This paper investigates how gamified information systems enable the alignment of
normative, hedonic, and gain goals to motivate eco-sustainable behavior (ESB). Our study is …

[PDF][PDF] AIS Electronic Library (AISeL)

AR Seidler, C Henkel, M Fiedler, J Kranz, A Ixmeier - scholar.archive.org
This paper investigates how gamified information systems enable the alignment of
normative, hedonic, and gain goals to motivate eco-sustainable behavior (ESB). Our study is …

Promoting Eco-Sustainable Behavior with Gamification

AR Seidler, C Henkel, M Fiedler… - ICIS 2020 …, 2020 - epub.ub.uni-muenchen.de
This paper investigates how gamified information systems enable the alignment of
normative, hedonic, and gain goals to motivate eco-sustainable behavior (ESB). Our study is …