Consumer demand for eSport and the growth of organized video game competitions has generated considerable attention from the sport, event, and entertainment industries. eSport …
L Butcher, K Teah - Journal of Global Sport Management, 2023 - Taylor & Francis
A titan of popular culture and commerce, the positive trend lines of eSports audiences, participation and commercial output run counter to those of many traditional sports. Despite …
The electronic sports, or eSports, industry has grown into a multi-million dollar industry. The significant growth of eSports can be seen far beyond the participation numbers and spans …
Esports, or competitive video gaming competitions, bring together aspects of sports, business, leisure, technology, and digital media, appealing to academics across multiple …
The purpose of this article is to add to the conceptual discussion on eSport, analyze the role of eSport within sport management, and suggest avenues for future eSport research. The …
M Watson, D Smith, J Fenton… - Sports Coaching …, 2022 - Taylor & Francis
The popularity of electronic sports (esports) has increased over the last decade, and knowledge has been shared between sports and esports. Yet, research on esports coaching …
Esports Insights outlines the fundamental characteristics, features, and structures of the rapidly growing esports industry and acts as the perfect primer for readers without any prior …
K McGrath - Understanding esports: An introduction to the global …, 2019 - books.google.com
Esports has been a growing phenomenon over the past decade with currently about 1600 esports clubs across 600 universities, and experts predict these numbers will continue to …
S Flegr, SL Schmidt - Sport Management Review, 2022 - Taylor & Francis
Coinciding with the increasing popularity and the enormous investments that have gone into eSports over the past decade, academic literature on eSports is emerging in several fields …