A low-cost full body tracking system in virtual reality based on microsoft kinect

N Capece, U Erra, G Romaniello - … , AVR 2018, Otranto, Italy, June 24–27 …, 2018 - Springer
We present an approach based on a natural user interface and virtual reality that allows the
user's body to be visualized and tracked inside a virtual environment. Our aim is to improve …

Multiple NUI device approach to full body tracking for collaborative virtual environments

P Leoncini, B Sikorski, V Baraniello, F Martone… - … Reality, Virtual Reality …, 2017 - Springer
This paper describes the devising of a real-time full-body motion-capture system for multi-
user Collaborative Virtual Environment (CVE). The idea takes advantage of some Natural …

Real-time human movement mapping to a virtual environment

S Charles - 2016 IEEE Region 10 Symposium (TENSYMP), 2016 - ieeexplore.ieee.org
The development of Virtual Reality (VR) into consumer products has given new perspectives
to many areas. This paper presents a method to enhance the VR experience by mapping …

Hands and face tracking for VR applications

J Varona, JM Buades, FJ Perales - Computers & Graphics, 2005 - Elsevier
In this paper, we present a robust real-time 3D tracking system of human hands and face.
This system can be used as a perceptual interface for virtual reality activities in a workbench …

[PDF][PDF] 3D body scanning with one Kinect

Y Cui, D Stricker - 2nd international conference on 3D body …, 2011 - scholar.archive.org
In this paper we describe a method for 3D body scanning by aligning depth and color scans
which were taken around a human body with a Kinect camera. The Kinect [18] camera is a …

Scanning 3d full human bodies using kinects

J Tong, J Zhou, L Liu, Z Pan… - IEEE transactions on …, 2012 - ieeexplore.ieee.org
Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning
devices, and thus it can be acquired for everyday users easily. However, the depth data …

Observation-oriented silhouette-aware fast full body tracking with Kinect

B Jiang, F Zhao, X Liu - Journal of Manufacturing Systems, 2014 - Elsevier
We present a novel approach to track full human body mesh with a single depth camera, eg
Microsoft Kinect, using a template body model. The proposed observation-oriented tracking …

Metaspace: Full-body tracking for immersive multiperson virtual reality

M Sra, C Schmandt - Adjunct Proceedings of the 28th Annual ACM …, 2015 - dl.acm.org
Most current virtual reality (VR) interactions are mediated by hand-held input devices or
hand gestures and they usually display only a partial representation of the user in the …

REC: A Unity Tool to Replay, Export and Capture Tracked Movements for 3D and Virtual Reality Applications

G Gorisse, O Christmann, C Dubosc - Proceedings of the 2022 …, 2022 - dl.acm.org
We present REC12, a Unity open-source tool for developers and researchers to record,
export and replay the movements of virtual reality users and virtual characters. Recording …

3D sphere virtual instrument with Kinect and MIDI

MF Lu, JS Chiang, TK Shih, S Wu - 2015 8th International …, 2015 - ieeexplore.ieee.org
In this paper, we present an application that dance and music using Microsoft Kinect sensor
and use MIDI technology to make a visual instrument for somebody who interested in music …