Scaffolding executive function capabilities via play-&-learn software for preschoolers.

A Axelsson, R Andersson, A Gulz - Journal of Educational …, 2016 - psycnet.apa.org
Educational software in the form of games or so called “computer assisted intervention” for
young children has become increasingly common receiving a growing interest and support …

Young adults learning executive function skills by playing focused video games

RE Mayer, J Parong, K Bainbridge - Cognitive Development, 2019 - Elsevier
The goal of this focused review is to examine the potential of using computer games as
vehicles for improving cognitive skills in young adults, particularly the cognitive development …

Cognitive Gains from Extended Play at Classification and Seriation.

KN Garrett, RF Busby, R Pasnak - 1998 - ERIC
DOCUMENT RESUME AUTHOR Garrett, Kimberly N.; Busby, Rosetta F.; Pasnak, Robert
Cognitive Gains from Extended Play at Classificat Page 1 DOCUMENT RESUME ED 423 047 …

Promoting executive function skills in preschoolers using a play-based program

R Gibb, L Coelho, NA Van Rootselaar… - Frontiers in …, 2021 - frontiersin.org
In recent years, play has been shown to be a powerful means to enhance learning and brain
development. It is also known that through play children enhance their executive function …

[PDF][PDF] Computer versus human-based support: Effect on computer game performances in (in) effectively learning pre-schoolers

B Veenstra, PLC van Geert… - Educational and Child …, 2010 - next.bereslim.nl
EDUCATIONAL computer-games are increasingly used as a learning tool in pre-school
education. First, many preschool children already possess sufficient fine motor skills to move …

Experimental Evaluation of the Tools of the Mind Preschool Curriculum.

SJ Wilson, DC Farran - Society for Research on Educational Effectiveness, 2012 - ERIC
The aim of the" Tools of the Mind" prekindergarten curriculum is to enhance children's
executive function skills within an instructional context that promotes the basic academic and …

Computer games that exercise cognitive skills: What makes them engaging for children?

D Martinovic, GH Burgess, CM Pomerleau… - Computers in Human …, 2016 - Elsevier
This paper stems from a mixed-methods study in which we scientifically tested 15 computer
games to investigate their suitability for cognitive training. After determining which cognitive …

Speed versus accuracy: Implications of adolescents' neurocognitive developments in a digital game to train executive functions

BD Homer, TM Ober, MC Rose… - Mind, Brain, and …, 2019 - Wiley Online Library
Adolescence is a period of rapid cognitive change, including an initial increase in speed of
cognitive processing and a more gradual increase in efficiency of cognitive processing. This …

Validation of new online game-based executive function tasks for children

VE Johann, J Karbach - Journal of Experimental Child Psychology, 2018 - Elsevier
Numerous tasks are available to measure executive functions (EFs; working memory,
inhibition, and flexibility) in children. However, they differ massively in the way they are …

Developmental and clinical variations in executive functions

MC Welsh - Developmental variations in learning: Applications to …, 2002 - books.google.com
You drive along the same route every evening as you return home from work. As you drive,
you can engage in conversation with a passenger, sing along to the radio or argue with the …