How to enable young teens to design responsibly

R Gennari, M Matera, A Melonio, M Rizvi - Future Generation Computer …, 2024 - Elsevier
Smart things, such as smart watches, are popular among young teens. Designing them
requires technical knowledge, concerning the inner workings of physical devices, cloud …

Engaging children in remotely ideating and programming smart things

MA Pellegrino, E Roumelioti, M D'Angelo… - Proceedings of the 14th …, 2021 - dl.acm.org
Recent research tried involving different end-users in the design of smart things, such as
smart watches that sense high temperature, process it, and react by vibrating. Designing …

A phygital toolkit for rapidly designing smart things at school

R Gennari, M Matera, D Morra, M Rizvi - Proceedings of the 2022 …, 2022 - dl.acm.org
Designing smart things, so as to ideate and program them, is a complex process and an
empowerment opportunity. Toolkits can help non-experts engage in their design, that is, in …

[PDF][PDF] Supporting End Users in Designing IoT SmartThings with the IoTgo Toolkit.

M Rizvi - EMPATHY@ INTERACT, 2021 - ceur-ws.org
Abstract The “Game of Internet of Things” toolkit (IoTgo) follows a playful approach for
supporting end users in creating Internet of Things (IoT) smart things. End users, especially …

From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design

R Gennari, A Melonio, M Rizvi - Behaviour & Information …, 2022 - Taylor & Francis
ABSTRACT A smart bracelet that reacts to a person's heartbeat. A smart bench that invites
passers-by to sit close. These and others are smart things, part of the Internet of Things (IoT) …

The evolution of a toolkit for smart-thing design with children through action research

R Gennari, M Matera, A Melonio, M Rizvi… - International Journal of …, 2022 - Elsevier
Several workshops use toolkits to engage children in the design of smart things, that is,
everyday things like toys enhanced with computing devices and capabilities. In general, the …

What children learn in smart-thing design at a distance: an exploratory investigation

E Roumelioti, MA Pellegrino, R Gennari… - … and Intelligent Systems …, 2022 - Springer
Smart things are everywhere, from smart watches to smart toys. Children are used to them
but they do not know how they are made. Engaging children in the design of smart things …

Smart-thing design by children at a distance: How to engage them and make them learn

E Roumelioti, MA Pellegrino, M Rizvi… - International Journal of …, 2022 - Elsevier
In recent years, research in Child–ComputerInteraction has shifted the focus from design
with children, giving them a voice in the design process, to design by children to bring child …

A scenario-based methodology for exploring risks: children and programmable IoT

B Knowles, S Beck, J Finney, J Devine… - Proceedings of the 2019 …, 2019 - dl.acm.org
In this paper we report on research exploring the privacy, security and safety implications of
children being able to program Internet of Things devices. We present our methodology for …

Children's participation in the design of smart solutions: A literature review

MA Pellegrino, E Roumelioti, M D'Angelo, R Gennari - Smart Cities, 2022 - mdpi.com
Smart solutions are widespread and diversified. Smart cities and smart objects are example
of smart solutions. Their design usually follows certain patterns so that they can detect …