Embodied axes: Tangible, actuated interaction for 3d augmented reality data spaces

M Cordeil, B Bach, A Cunningham, B Montoya… - Proceedings of the …, 2020 - dl.acm.org
We present Embodied Axes, a controller which supports selection operations for 3D imagery
and data visualisations in Augmented Reality. The device is an embodied representation of …

The made-axis: A modular actuated device to embody the axis of a data dimension

J Smiley, B Lee, S Tandon, M Cordeil… - Proceedings of the …, 2021 - dl.acm.org
Tangible controls-especially sliders and rotary knobs-have been explored in a wide range of
interactive applications for desktop and immersive environments. Studies have shown that …

A tangible spherical proxy for object manipulation in augmented reality

D Englmeier, J Dörner, A Butz… - 2020 IEEE conference …, 2020 - ieeexplore.ieee.org
In this paper, we explore how a familiarly shaped object can serve as a physical proxy to
manipulate virtual objects in Augmented Reality (AR) environments. Using the example of a …

Datadancing: An exploration of the design space for visualisation view management for 3d surfaces and spaces

J Liu, B Ens, A Prouzeau, J Smiley, IK Nixon… - Proceedings of the …, 2023 - dl.acm.org
Recent studies have explored how users of immersive visualisation systems arrange data
representations in the space around them. Generally, these have focused on placement …

Is the pen mightier than the controller? a comparison of input devices for selection in virtual and augmented reality

DM Pham, W Stuerzlinger - Proceedings of the 25th ACM Symposium on …, 2019 - dl.acm.org
Controllers are currently the typical input device for commercial Virtual Reality (VR) systems.
Yet, such controllers are not as efficient as other devices, including the mouse. This …

Palmgazer: Unimanual eye-hand menus in augmented reality

K Pfeuffer, J Obernolte, F Dietz, V Mäkelä… - Proceedings of the …, 2023 - dl.acm.org
How can we design the user interfaces for augmented reality (AR) so that we can interact as
simple, flexible and expressive as we can with smartphones in one hand? To explore this …

Investigating the use of spatial interaction for 3D data visualization on mobile devices

W Büschel, P Reipschläger, R Langner… - Proceedings of the 2017 …, 2017 - dl.acm.org
Three-dimensional visualizations employing traditional input and output technologies have
well-known limitations. Immersive technologies, natural interaction techniques, and recent …

Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality

F He, X Hu, J Shi, X Qian, T Wang… - Proceedings of the 2023 …, 2023 - dl.acm.org
Edges are one of the most ubiquitous geometric features of physical objects. They provide
accurate haptic feedback and easy-to-track features for camera systems, making them an …

Graphical perception for immersive analytics

M Whitlock, S Smart, DA Szafir - … on Virtual Reality and 3D User …, 2020 - ieeexplore.ieee.org
Immersive Analytics (IA) uses immersive virtual and augmented reality displays for data
visualization and visual analytics. Designers rely on studies of how accurately people …

Arpen: Mid-air object manipulation techniques for a bimanual ar system with pen & smartphone

P Wacker, O Nowak, S Voelker, J Borchers - Proceedings of the 2019 …, 2019 - dl.acm.org
Modeling in Augmented Reality (AR) lets users create and manipulate virtual objects in mid-
air that are aligned to their real environment. We present ARPen, a bimanual input …