The cognitive affective model of immersive learning (CAMIL): A theoretical research-based model of learning in immersive virtual reality

G Makransky, GB Petersen - Educational Psychology Review, 2021 - Springer
There has been a surge in interest and implementation of immersive virtual reality (IVR)-
based lessons in education and training recently, which has resulted in many studies on the …

Immersive virtual reality in K‐12 and higher education: A 10‐year systematic review of empirical research

AF Di Natale, C Repetto, G Riva… - British Journal of …, 2020 - Wiley Online Library
Abstract Immersive Virtual Reality (IVR) systems offer several learning affordances, that is,
characteristics that can elicit learning behaviors promoting learning outcomes in educational …

Metaverse

S Mystakidis - Encyclopedia, 2022 - mdpi.com
Definition The Metaverse is the post-reality universe, a perpetual and persistent multiuser
environment merging physical reality with digital virtuality. It is based on the convergence of …

Technology-enhanced education through VR-making and metaverse-linking to foster teacher readiness and sustainable learning

HJ Lee, Y Hwang - Sustainability, 2022 - mdpi.com
The main purpose of this paper is to bring pioneering insights into the core line of
sustainable education research by investigating the multi-dimensional aspects of teachers' …

[HTML][HTML] A study of how immersion and interactivity drive VR learning

GB Petersen, G Petkakis, G Makransky - Computers & Education, 2022 - Elsevier
Even though learning refers to both a process and a product, the former tends to be
overlooked in educational virtual reality (VR) research. This study examines the process of …

[HTML][HTML] Diverse approaches to learning with immersive Virtual Reality identified from a systematic review

M Won, DAK Ungu, H Matovu, DF Treagust… - Computers & …, 2023 - Elsevier
To investigate how learning in immersive Virtual Reality was designed in contemporary
educational studies, this systematic literature review identified nine design features and …

Virtual reality in K‐12 and higher education: A systematic review of the literature from 2000 to 2019

H Luo, G Li, Q Feng, Y Yang… - Journal of Computer …, 2021 - Wiley Online Library
This study is a systematic review of 20 years of research on the usage of virtual reality (VR)
in K‐12 and higher education settings, which aims to consolidate, evaluate, and …

Presence and cybersickness in virtual reality are negatively related: a review

S Weech, S Kenny, M Barnett-Cowan - Frontiers in psychology, 2019 - frontiersin.org
In order to take advantage of the potential offered by the medium of virtual reality (VR), it will
be essential to develop an understanding of how to maximize the desirable experience of …

[HTML][HTML] More than experience?-On the unique opportunities of virtual reality to afford a holistic experiential learning cycle

J Fromm, J Radianti, C Wehking, S Stieglitz… - The Internet and higher …, 2021 - Elsevier
Virtual reality has been proposed as a promising technology for higher education since the
combination of immersive and interactive features enables experiential learning. However …

Virtual reality in language learning: A systematic review and implications for research and practice

A Parmaxi - Interactive learning environments, 2023 - Taylor & Francis
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators'
interest to explore its potential as a learning environment for various fields of education …