Animating human-like characters is a recurring issue in computer graphics. Recently, capturing live motion has become one of the most promising technologies in character …
RC Wilson, ER Hancock - Computer Vision and Image Understanding, 2000 - Elsevier
This paper presents a statistical methodology for exerting control over adaptive surface meshes. The goal is to develop an adaptive mesh which uses split and merge operations to …
J Horikawa, T Totsuka - US Patent 6,091,420, 2000 - Google Patents
A method and apparatus for approximating shape data in which the degree of fineness of a desired portion is set so as to differ from that of other portions for hierarchical approximation …
T Lu, DY Yun - Three-Dimensional Image Capture and …, 2000 - spiedigitallibrary.org
An algorithm for the automatic reconstruction of triangular mesh surface model form range images is presented. The optimal piecewise linear surface approximation problem is defined …
J Horikawa, T Totsuka - US Patent 6,100,902, 2000 - Google Patents
Distortion of normal vectors when approximating shape data with normal vectorS is restrained. At Step ST1, original polygon date is input. At Step ST2, each edge is evaluated …
La réalité virtuelle représente aujourd'hui une technologie à part entière puisqu'elle autorise la simulation, la navigation et l'interaction avec un univers sensoriel synthétisé de toutes …
Laser scanners are being widely used for many applications, including industrial design, animation, anthropology, and medicine. A laser scanning system can be set up to acquire …