Theoretical aspects of evolutionary algorithms

I Wegener - International colloquium on automata, languages, and …, 2001 - Springer
Randomized search heuristics like simulated annealing and evolutionary algorithms are
applied successfully in many different situations. However, the theory on these algorithms is …

A study on non-random mating and varying population size in genetic algorithms using a royal road function

C Fernandes, A Rosa - Proceedings of the 2001 Congress on …, 2001 - ieeexplore.ieee.org
We present a study on the effects of non-random mating and varying population size in
genetic algorithm (GA) performance. We tested two algorithms: the non-incest genetic …

A high-performance, pipelined, FPGA-based genetic algorithm machine

B Shackleford, G Snider, RJ Carter, E Okushi… - … and Evolvable Machines, 2001 - Springer
Accelerating a genetic algorithm (GA) by implementing it in a reconfigurable field
programmable gate array (FPGA) is described. The implemented GA features: random …

What makes a problem GP-hard? analysis of a tunably difficult problem in genetic programming

JM Daida, RR Bertram, SA Stanhope, JC Khoo… - … and Evolvable Machines, 2001 - Springer
This paper addresses the issue of what makes a problem genetic programming (GP)-hard
by considering the binomial-3 problem. In the process, we discuss the efficacy of the …

[图书][B] Computational complexity and the genetic algorithm

BI Rylander - 2001 - search.proquest.com
A genetic algorithm is a biologically inspired method for function optimization that is loosely
based on the theory of evolution. It is typically used when there is little knowledge of the …

[PDF][PDF] On the utility of populations in evolutionary algorithms

T Jansen, I Wegener, PM Kaufmann - Proceedings of the Genetic and …, 2001 - Citeseer
Evolutionary algorithms(EAs) are population-based search heuristics often used for function
optimization. Typically they employ selection, crossover, and mutation as search operators. It …

[图书][B] Genetic algorithms for map labeling

S van Dijk - 2001 - core.ac.uk
This thesis is (mostly) about making maps. Specifically, it is concerned with the problem of
automating the placement of names on them. Maps are a very convenient means of …

Adversarial search by evolutionary computation

TP Hong, KY Huang, WY Lin - Evolutionary Computation, 2001 - ieeexplore.ieee.org
In this paper, we consider the problem of finding good next moves in two-player games.
Traditional search algorithms, such as minimax and α-β pruning, suffer great temporal and …

High-performance hardware design and implementation of genetic algorithms

B Shackleford, E Okushi, M Yasuda, H Koizumi… - … of intelligent systems, 2001 - Springer
In this chapter, we present a survival-based, steady-state GA designed for efficient
implementation in hardware and the design of a pipelined genetic algorithm processor that …

[PDF][PDF] How learning can guide evolution in hierarchical modular tasks

J Wiles, B Tonkes, JR Watson - … of the Annual Meeting of the …, 2001 - escholarship.org
This paper addresses the problem of how and when learning is an aid to evolutionary
search in hierarchical modular tasks. It brings together two major areas of research in …