Advanced illumination techniques for GPU volume raycasting

M Hadwiger, P Ljung, CR Salama… - ACM Siggraph Asia 2008 …, 2008 - dl.acm.org
Volume raycasting techniques are important for both visual arts and visualization. They
allow an efficient generation of visual effects and the visualization of scientific data obtained …

[PDF][PDF] Interactive terrain modeling using hydraulic erosion

O Št'ava, B Beneš, M Brisbin, J Křivánek - Proceedings of the 2008 …, 2008 - diglib.eg.org
We present a step toward interactive physics-based modeling of terrains. A terrain,
composed of layers of materials, is edited with interactive modeling tools built upon different …

Multiscale texture synthesis

C Han, E Risser, R Ramamoorthi… - ACM SIGGRAPH 2008 …, 2008 - dl.acm.org
Example-based texture synthesis algorithms have gained widespread popularity for their
ability to take a single input image and create a perceptually similar non-periodic texture …

Feedback control of cumuliform cloud formation based on computational fluid dynamics

Y Dobashi, K Kusumoto, T Nishita… - ACM Transactions on …, 2008 - dl.acm.org
Clouds play an important role for creating realistic images of outdoor scenes. In order to
generate realistic clouds, many methods have been developed for modeling and animating …

A survey of aging and weathering phenomena in computer graphics

S Mérillou, D Ghazanfarpour - Computers & Graphics, 2008 - Elsevier
Aging phenomena often play a key role in realistic rendering: excepting when the desired
result is specifically a brand-new virtual object, their absence can lead to non-realistic …

An efficient implementation of the gliding box lacunarity algorithm

CR Tolle, TR McJunkin, DJ Gorsich - Physica D: Nonlinear Phenomena, 2008 - Elsevier
Lacunarity is a measure of how data fills space. It complements fractal dimension, which
measures how much space is filled. Many researchers use the gliding box algorithm to …

Radiance caching for participating media

W Jarosz, C Donner, M Zwicker… - ACM Transactions on …, 2008 - dl.acm.org
In this article we present a novel radiance caching method for efficiently rendering
participating media using Monte Carlo ray tracing. Our method handles all types of light …

Continuous model synthesis

P Merrell, D Manocha - ACM SIGGRAPH Asia 2008 papers, 2008 - dl.acm.org
We present a novel method for procedurally modeling large complex shapes. Our approach
is general-purpose and takes as input any 3D polyhedral model provided by a user. The …

Parallel white noise generation on a GPU via cryptographic hash

S Tzeng, LY Wei - Proceedings of the 2008 symposium on Interactive 3D …, 2008 - dl.acm.org
A good random number generator is essential for many graphics applications. As more such
applications move onto parallel processing, it is vital that a good parallel random number …

Lazy solid texture synthesis

Y Dong, S Lefebvre, X Tong… - Computer Graphics …, 2008 - Wiley Online Library
Existing solid texture synthesis algorithms generate a full volume of color content from a set
of 2D example images. We introduce a new algorithm with the unique ability to restrict …