With gesture-based interactions in mobile settings becoming more popular, there is a growing concern regarding the social acceptance of these interaction techniques. In this …
Digital mementos are increasingly problematic, as people acquire large amounts of digital belongings that are hard to access and often forgotten. Based on fieldwork with 10 families …
L Dib, D Petrelli, S Whittaker - Proceedings of the 2010 ACM conference …, 2010 - dl.acm.org
Many studies have explored social processes and technologies associated with sharing photos. In contrast, we explore the role of sound as a medium for social reminiscing. We …
This paper explores the active spectator experience at sporting events, by presenting and reflecting upon a design experiment carried out at a number of football events. The initial …
J Rico, S Brewster - … Conference on Multimodal Interfaces and the …, 2010 - dl.acm.org
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may be …
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a …
In ''The Man Who Fell To Earth''[1, 2], a university professor Dr. Bryce, is stunned by the rapid development, adoption and deployment of a number of technologies—including, for …
M Perry, S Beckett, K O'Hara… - … international conference on …, 2010 - dl.acm.org
Retail products are often experienced through transparent barriers such as shop windows, vending machines or display cabinets. Such surfaces offer opportunities for digital …
S Reeves, S Sherwood, B Brown - … of the 6th Nordic conference on …, 2010 - dl.acm.org
Designing for spectators and audiences presents new challenges to the design of technology. In this paper we focus our attention on understanding and designing for crowds …