Usable gestures for mobile interfaces: evaluating social acceptability

J Rico, S Brewster - Proceedings of the SIGCHI Conference on Human …, 2010 - dl.acm.org
Gesture-based mobile interfaces require users to change the way they use technology in
public settings. Since mobile phones are part of our public appearance, designers must …

Would you do that? Understanding social acceptance of gestural interfaces

CS Montero, J Alexander, MT Marshall… - Proceedings of the 12th …, 2010 - dl.acm.org
With gesture-based interactions in mobile settings becoming more popular, there is a
growing concern regarding the social acceptance of these interaction techniques. In this …

FM radio: family interplay with sonic mementos

D Petrelli, N Villar, V Kalnikaite, L Dib… - Proceedings of the …, 2010 - dl.acm.org
Digital mementos are increasingly problematic, as people acquire large amounts of digital
belongings that are hard to access and often forgotten. Based on fieldwork with 10 families …

Sonic souvenirs: exploring the paradoxes of recorded sound for family remembering

L Dib, D Petrelli, S Whittaker - Proceedings of the 2010 ACM conference …, 2010 - dl.acm.org
Many studies have explored social processes and technologies associated with sharing
photos. In contrast, we explore the role of sound as a medium for social reminiscing. We …

Designing technology for active spectator experiences at sporting events

M Ludvigsen, R Veerasawmy - Proceedings of the 22nd conference of …, 2010 - dl.acm.org
This paper explores the active spectator experience at sporting events, by presenting and
reflecting upon a design experiment carried out at a number of football events. The initial …

Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces

J Rico, S Brewster - … Conference on Multimodal Interfaces and the …, 2010 - dl.acm.org
Interaction techniques that require users to adopt new behaviors mean that designers must
take into account social acceptability and user experience otherwise the techniques may be …

Deception and magic in collaborative interaction

J Marshall, S Benford, T Pridmore - Proceedings of the SIGCHI …, 2010 - dl.acm.org
We explore the ways in which interfaces can be designed to deceive users so as to create
the illusion of magic. We present a study of an experimental performance in which a …

Theme issue on social interaction and mundane technologies

P Dourish, C Graham, D Randall… - Personal and Ubiquitous …, 2010 - Springer
In ''The Man Who Fell To Earth''[1, 2], a university professor Dr. Bryce, is stunned by the rapid
development, adoption and deployment of a number of technologies—including, for …

WaveWindow: public, performative gestural interaction

M Perry, S Beckett, K O'Hara… - … international conference on …, 2010 - dl.acm.org
Retail products are often experienced through transparent barriers such as shop windows,
vending machines or display cabinets. Such surfaces offer opportunities for digital …

Designing for crowds

S Reeves, S Sherwood, B Brown - … of the 6th Nordic conference on …, 2010 - dl.acm.org
Designing for spectators and audiences presents new challenges to the design of
technology. In this paper we focus our attention on understanding and designing for crowds …